cmd/ebitenmonogame: Remove unused dependencies

This commit is contained in:
Hajime Hoshi 2020-04-26 02:33:28 +09:00
parent d8b34b136a
commit 8a77207cea
2 changed files with 1 additions and 2 deletions

View File

@ -19,7 +19,6 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" /> <PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.9" />
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.0.13" /> <PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.8.0.13" />
<PackageReference Include="InfinitespaceStudios.Pipeline" Version="1.0.9" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -3,4 +3,4 @@
package main package main
var project_csproj = []byte("<Project Sdk=\"Microsoft.NET.Sdk\">\n\n <PropertyGroup>\n <OutputType>WinExe</OutputType>\n <TargetFramework>net48</TargetFramework>\n </PropertyGroup>\n\n <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' \">\n <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\n </PropertyGroup>\n <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' \">\n <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\n </PropertyGroup>\n\n <ItemGroup>\n <MonoGameContentReference Include=\"**\\*.mgcb\" />\n </ItemGroup>\n\n <ItemGroup>\n <PackageReference Include=\"MonoGame.Content.Builder\" Version=\"3.7.0.9\" />\n <PackageReference Include=\"MonoGame.Framework.DesktopGL.Core\" Version=\"3.8.0.13\" />\n <PackageReference Include=\"InfinitespaceStudios.Pipeline\" Version=\"1.0.9\" />\n </ItemGroup>\n\n</Project>\n") var project_csproj = []byte("<Project Sdk=\"Microsoft.NET.Sdk\">\n\n <PropertyGroup>\n <OutputType>WinExe</OutputType>\n <TargetFramework>net48</TargetFramework>\n </PropertyGroup>\n\n <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' \">\n <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\n </PropertyGroup>\n <PropertyGroup Condition=\" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' \">\n <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\n </PropertyGroup>\n\n <ItemGroup>\n <MonoGameContentReference Include=\"**\\*.mgcb\" />\n </ItemGroup>\n\n <ItemGroup>\n <PackageReference Include=\"MonoGame.Content.Builder\" Version=\"3.7.0.9\" />\n <PackageReference Include=\"MonoGame.Framework.DesktopGL.Core\" Version=\"3.8.0.13\" />\n </ItemGroup>\n\n</Project>\n")