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https://github.com/hajimehoshi/ebiten.git
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Rename At -> DrawImageAt
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@ -59,7 +59,7 @@ func (d *debugPrintState) drawText(rt *ebiten.Image, str string, x, y int, c col
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b := float64(cc.B) / math.MaxUint16
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a := float64(cc.A) / math.MaxUint16
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clr := ebiten.ScaleColor(r, g, b, a)
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op := ebiten.At(x+1, y)
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op := ebiten.DrawImageAt(x+1, y)
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op.DstParts = dsts
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op.SrcParts = srcs
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op.ColorMatrix = &clr
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@ -50,7 +50,7 @@ func update(screen *ebiten.Image) error {
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}
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for i := 0; i < 10; i++ {
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clr := ebiten.ScaleColor(1.0, 1.0, 1.0, 0.5)
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op := ebiten.At(15+int(float64(i)*diff), 20)
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op := ebiten.DrawImageAt(15+int(float64(i)*diff), 20)
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op.ColorMatrix = &clr
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if err := tmpRenderTarget.DrawImage(ebitenImage, op); err != nil {
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return err
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@ -59,7 +59,7 @@ func update(screen *ebiten.Image) error {
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screen.Fill(color.NRGBA{0x00, 0x00, 0x80, 0xff})
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for i := 0; i < 10; i++ {
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op := ebiten.At(0, int(float64(i)*diff))
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op := ebiten.DrawImageAt(0, int(float64(i)*diff))
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if err := screen.DrawImage(tmpRenderTarget, op); err != nil {
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return err
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}
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@ -152,7 +152,7 @@ func drawBlocks(r *ebiten.Image, images *Images, blocks [][]BlockType, x, y int)
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}
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}
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blocksImage := images.GetImage("blocks")
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op := ebiten.At(x, y)
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op := ebiten.DrawImageAt(x, y)
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op.SrcParts = srcs
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op.DstParts = dsts
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r.DrawImage(blocksImage, op)
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@ -66,7 +66,7 @@ func drawTitleBackground(r *ebiten.Image, images *Images, c int) {
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dx := (-c / 4) % imageWidth
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dy := (c / 4) % imageHeight
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op := ebiten.At(dx, dy)
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op := ebiten.DrawImageAt(dx, dy)
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op.SrcParts = srcs
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op.DstParts = dsts
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r.DrawImage(backgroundImage, op)
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@ -45,7 +45,7 @@ func Update(screen *ebiten.Image) error {
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clr := ebiten.ScaleColor(1.0, 0.25, 0.25, 1.0)
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theta := 2.0 * math.Pi * float64(count%60) / 60.0
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clr.Concat(ebiten.RotateHue(theta))
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op := ebiten.At(mx, my)
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op := ebiten.DrawImageAt(mx, my)
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op.ColorMatrix = &clr
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canvasRenderTarget.DrawImage(brushRenderTarget, op)
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}
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