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internal/ui: return errors when getting a graphics driver fails
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8274b32301
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@ -108,11 +108,11 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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func deviceScaleFactorImpl() float64 {
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@ -185,7 +185,7 @@ func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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@ -55,7 +55,7 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (g *graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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@ -47,11 +47,11 @@ func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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// glfwMonitorSizeInGLFWPixels must be called from the main thread.
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@ -46,11 +46,11 @@ func (*graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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const deviceScaleFactor = 1
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@ -86,7 +86,7 @@ func (g *graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, nil
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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}
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// glfwMonitorSizeInGLFWPixels must be called from the main thread.
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