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https://github.com/hajimehoshi/ebiten.git
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de8707f6a1
commit
de02bcf19f
@ -129,3 +129,7 @@ func (s *screen) ReplacePixels(args []*driver.ReplacePixelsArgs) {
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func (s *screen) Dispose() {
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func (s *screen) Dispose() {
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// Do nothing?
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// Do nothing?
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}
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}
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func (s *screen) IsScreen() bool {
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return true
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}
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@ -26,6 +26,7 @@ type RenderTarget2D interface {
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SetAsSource()
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SetAsSource()
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ReplacePixels(args []*driver.ReplacePixelsArgs)
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ReplacePixels(args []*driver.ReplacePixelsArgs)
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Dispose()
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Dispose()
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IsScreen() bool
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}
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}
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type Image struct {
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type Image struct {
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@ -49,7 +50,10 @@ func (*Image) Pixels() ([]byte, error) {
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}
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}
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func (i *Image) SetAsDestination() {
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func (i *Image) SetAsDestination() {
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w, h := graphics.InternalImageSize(i.width), graphics.InternalImageSize(i.height)
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w, h := i.width, i.height
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if !i.v.IsScreen() {
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w, h = graphics.InternalImageSize(w), graphics.InternalImageSize(h)
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}
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i.v.SetAsDestination(w, h)
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i.v.SetAsDestination(w, h)
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}
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}
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@ -106,8 +106,8 @@ func (g *Game) SetVertices(vertices []float32, indices []uint16) {
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}
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}
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func (g *Game) Draw(indexLen int, indexOffset int, mode driver.CompositeMode, colorM *affine.ColorM, filter driver.Filter, address driver.Address) {
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func (g *Game) Draw(indexLen int, indexOffset int, mode driver.CompositeMode, colorM *affine.ColorM, filter driver.Filter, address driver.Address) {
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// TODO: Implement this
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src, dst := mode.Operations()
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g.binding.Call("Draw", indexLen, indexOffset)
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g.binding.Call("Draw", indexLen, indexOffset, int(src), int(dst))
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}
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}
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func (g *Game) ResetDestination(viewportWidth, viewportHeight int) {
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func (g *Game) ResetDestination(viewportWidth, viewportHeight int) {
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@ -139,3 +139,7 @@ func (r *RenderTarget2D) SetAsDestination(viewportWidth, viewportHeight int) {
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func (r *RenderTarget2D) SetAsSource() {
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func (r *RenderTarget2D) SetAsSource() {
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r.binding.Call("SetSource", r.v)
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r.binding.Call("SetSource", r.v)
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}
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}
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func (r *RenderTarget2D) IsScreen() bool {
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return false
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}
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