example/mapeditor: Add map tools (which doesn't work yet)

This commit is contained in:
Hajime Hoshi 2015-02-07 03:21:22 +09:00
parent 0c7716586a
commit dee7b1a328
7 changed files with 84 additions and 25 deletions

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Width:  |  Height:  |  Size: 336 B

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@ -19,6 +19,7 @@ import (
"github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/hajimehoshi/ebiten/example/mapeditor/mapeditor"
"image/color"
_ "image/png"
"log"
)

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@ -26,7 +26,7 @@ const (
mapViewX = 16 + TileWidth*TileSetXNum + 16
mapViewY = 16
mapViewWidth = 720
mapViewHeight = 720
mapViewHeight = 736
)
type MainEditor struct {

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@ -66,8 +66,8 @@ func (t *TileRects) Dst(i int) (x0, y0, x1, y1 int) {
return x, y, x + TileLogicWidth, y + TileLogicHeight
}
func (m *Map) Draw(i *ebiten.Image, tileSetImg *ebiten.Image, x, y int) error {
i.Fill(color.RGBA{0x80, 0x80, 0x80, 0xff})
func (m *Map) Draw(i *ebiten.Image, tileSetImg *ebiten.Image, x, y, width, height int) error {
i.DrawFilledRect(x, y, width, height, color.RGBA{0x80, 0x80, 0x80, 0xff})
op := &ebiten.DrawImageOptions{
ImageParts: &TilesBackgroundRects{m.width, m.height},
@ -80,8 +80,8 @@ func (m *Map) Draw(i *ebiten.Image, tileSetImg *ebiten.Image, x, y int) error {
op = &ebiten.DrawImageOptions{
ImageParts: &TileRects{m},
}
op.GeoM.Translate(float64(x), float64(y))
op.GeoM.Scale(2, 2)
op.GeoM.Translate(float64(x), float64(y))
if err := i.DrawImage(tileSetImg, op); err != nil {
return err
}

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@ -0,0 +1,52 @@
// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package mapeditor
import (
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
_ "image/png"
)
var mapToolsImage *ebiten.Image
func init() {
var err error
mapToolsImage, _, err = ebitenutil.NewImageFromFile("images/mapeditor/maptools.png", ebiten.FilterNearest)
if err != nil {
panic(err)
}
}
type MapTools struct {
focused bool
}
func NewMapTools() *MapTools {
return &MapTools{}
}
func (m *MapTools) Update() {
}
func (m *MapTools) Draw(i *ebiten.Image, x, y, width, height int) error {
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(x), float64(y))
op.GeoM.Scale(2, 2)
if err := i.DrawImage(mapToolsImage, op); err != nil {
return err
}
return nil
}

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@ -21,26 +21,30 @@ import (
type MapView struct {
m *Map
mapTools *MapTools
tileSet *TileSet
cursorX int
cursorY int
dragging bool
focused bool // TODO: FocusManager is needed?
}
func NewMapView(m *Map) *MapView {
return &MapView{
m: m,
mapTools: NewMapTools(),
cursorX: 0,
cursorY: 0,
}
}
const mapYOffset = 32
func (m *MapView) Update(input *Input, ox, oy, width, height int, tileSet *TileSet, selectedTile int) error {
m.tileSet = tileSet
x, y := ebiten.CursorPosition()
x -= ox
y -= oy
x += -ox
y += -oy - mapYOffset
if x < 0 || y < 0 || width <= x || height <= y {
return nil
}
@ -50,31 +54,33 @@ func (m *MapView) Update(input *Input, ox, oy, width, height int, tileSet *TileS
m.cursorX = x / TileWidth
m.cursorY = y / TileHeight
if input.MouseButtonState(ebiten.MouseButtonLeft) == 0 {
m.dragging = false
m.focused = false
return nil
}
if input.MouseButtonState(ebiten.MouseButtonLeft) == 1 {
m.dragging = true
m.focused = true
}
if m.dragging && ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
if m.focused && ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
m.m.SetTile(m.cursorX, m.cursorY, selectedTile)
}
return nil
}
func (m *MapView) Draw(i *ebiten.Image, x, y, width, height int) error {
if err := m.m.Draw(i, m.tileSet.image, x, y); err != nil {
mapX, mapY := x, y+mapYOffset
if err := m.m.Draw(i, m.tileSet.image, mapX, mapY, width, height-mapYOffset); err != nil {
return err
}
if m.cursorX == -1 || m.cursorY == -1 {
return nil
}
sx := x + m.cursorX*TileWidth
sy := y + m.cursorY*TileHeight
if m.cursorX != -1 && m.cursorY != -1 {
sx := mapX + m.cursorX*TileWidth
sy := mapY + m.cursorY*TileHeight
i.DrawRect(sx, sy, TileWidth, TileHeight, color.Black)
i.DrawRect(sx+1, sy+1, TileWidth-2, TileHeight-2, color.White)
i.DrawRect(sx+2, sy+2, TileWidth-4, TileHeight-4, color.Black)
}
m.mapTools.Draw(i, x, y, width, 32)
return nil
}

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@ -22,7 +22,7 @@ import (
type TileSetView struct {
tileSet *TileSet
selectedTile int
dragging bool
focused bool
}
func NewTileSetView(tileSet *TileSet) *TileSetView {
@ -42,13 +42,13 @@ func (t *TileSetView) Update(input *Input, ox, oy, width, height int) error {
return nil
}
if input.MouseButtonState(ebiten.MouseButtonLeft) == 0 {
t.dragging = false
t.focused = false
return nil
}
if input.MouseButtonState(ebiten.MouseButtonLeft) == 1 {
t.dragging = true
t.focused = true
}
// TODO: Implement dragging to select multiple tiles.
// TODO: Implement focused to select multiple tiles.
if input.MouseButtonState(ebiten.MouseButtonLeft) == 1 {
tile, err := t.tileSet.TileAt(x, y)