mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
internal/graphicsdriver/metal: remove println
This commit is contained in:
parent
f6d87f6ee8
commit
eaad959472
@ -1000,7 +1000,6 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.
|
||||
const offset = graphics.PreservedUniformVariablesNum
|
||||
switch g.shaders[shaderID].ir.Uniforms[offset+i].Main {
|
||||
case shaderir.Mat3:
|
||||
println("yo")
|
||||
// float3x3 requires 16-byte alignment (#2036).
|
||||
newV := make([]float32, 12)
|
||||
copy(newV[0:3], v[0:3])
|
||||
|
Loading…
Reference in New Issue
Block a user