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Use value-type values for some of DrawImageOption's members
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d764afcb8f
commit
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@ -58,11 +58,10 @@ func (d *debugPrintState) drawText(rt *ebiten.Image, str string, x, y int, c col
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g := float64(cc.G) / math.MaxUint16
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b := float64(cc.B) / math.MaxUint16
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a := float64(cc.A) / math.MaxUint16
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clr := ebiten.ScaleColor(r, g, b, a)
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rt.DrawImageAt(d.textImage, x+1, y, &ebiten.DrawImageOptions{
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DstParts: dsts,
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SrcParts: srcs,
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ColorMatrix: &clr,
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ColorMatrix: ebiten.ScaleColor(r, g, b, a),
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})
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}
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@ -49,9 +49,8 @@ func update(screen *ebiten.Image) error {
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return err
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}
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for i := 0; i < 10; i++ {
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clr := ebiten.ScaleColor(1.0, 1.0, 1.0, 0.5)
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op := &ebiten.DrawImageOptions{
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ColorMatrix: &clr,
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ColorMatrix: ebiten.ScaleColor(1.0, 1.0, 1.0, 0.5),
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}
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if err := tmpRenderTarget.DrawImageAt(ebitenImage, 15+int(float64(i)*diff), 20, op); err != nil {
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return err
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@ -63,8 +63,8 @@ func drawText(rt *ebiten.Image, images *Images, str string, ox, oy, scale int, c
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rt.DrawImage(fontImageId, &ebiten.DrawImageOptions{
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DstParts: dsts,
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SrcParts: srcs,
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GeometryMatrix: &geo,
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ColorMatrix: &clr,
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GeometryMatrix: geo,
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ColorMatrix: clr,
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})
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}
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@ -114,10 +114,9 @@ func (s *GameScene) Draw(r *ebiten.Image, images *Images) {
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w, h := field.Size()
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geo := ebiten.ScaleGeometry(float64(fieldWidth)/float64(w), float64(fieldHeight)/float64(h))
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geo.Concat(ebiten.TranslateGeometry(20, 20)) // TODO: magic number?
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clr := ebiten.ScaleColor(0.0, 0.0, 0.0, 0.5)
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r.DrawImage(field, &ebiten.DrawImageOptions{
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GeometryMatrix: &geo,
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ColorMatrix: &clr,
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GeometryMatrix: geo,
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ColorMatrix: ebiten.ScaleColor(0.0, 0.0, 0.0, 0.5),
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})
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s.field.Draw(r, images, 20, 20)
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@ -74,9 +74,8 @@ func (s *SceneManager) Draw(r *ebiten.Image, images *Images) {
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r.DrawImage(from, nil)
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alpha := float64(s.transitionCount) / float64(transitionMaxCount)
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clr := ebiten.ScaleColor(1, 1, 1, alpha)
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op := &ebiten.DrawImageOptions{
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ColorMatrix: &clr,
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ColorMatrix: ebiten.ScaleColor(1, 1, 1, alpha),
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}
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r.DrawImage(to, op)
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}
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@ -34,14 +34,11 @@ var (
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)
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func update(screen *ebiten.Image) error {
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geo := ebiten.ScaleGeometry(1.0/mosaicRatio, 1.0/mosaicRatio)
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gophersRenderTarget.DrawImage(gophersImage, &ebiten.DrawImageOptions{
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GeometryMatrix: &geo,
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GeometryMatrix: ebiten.ScaleGeometry(1.0/mosaicRatio, 1.0/mosaicRatio),
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})
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geo = ebiten.ScaleGeometry(mosaicRatio, mosaicRatio)
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screen.DrawImage(gophersRenderTarget, &ebiten.DrawImageOptions{
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GeometryMatrix: &geo,
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GeometryMatrix: ebiten.ScaleGeometry(mosaicRatio, mosaicRatio),
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})
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return nil
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}
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@ -46,7 +46,7 @@ func Update(screen *ebiten.Image) error {
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theta := 2.0 * math.Pi * float64(count%60) / 60.0
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clr.Concat(ebiten.RotateHue(theta))
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canvasRenderTarget.DrawImageAt(brushRenderTarget, mx, my, &ebiten.DrawImageOptions{
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ColorMatrix: &clr,
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ColorMatrix: clr,
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})
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}
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@ -46,7 +46,7 @@ func update(screen *ebiten.Image) error {
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screen.DrawImage(gophersImage, &ebiten.DrawImageOptions{
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DstParts: dsts,
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SrcParts: srcs,
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GeometryMatrix: &geo,
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GeometryMatrix: geo,
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})
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return nil
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}
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@ -57,7 +57,7 @@ func update(screen *ebiten.Image) error {
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geo.Concat(ebiten.RotateGeometry(float64(count%720) * 2 * math.Pi / 720))
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geo.Concat(ebiten.TranslateGeometry(screenWidth/2, screenHeight/2))
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if err := screen.DrawImage(gophersImage, &ebiten.DrawImageOptions{
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GeometryMatrix: &geo,
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GeometryMatrix: geo,
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}); err != nil {
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return err
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}
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@ -66,11 +66,8 @@ func (c *graphicsContext) postUpdate() error {
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}
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scale := float64(c.screenScale)
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geo := ScaleGeometry(scale, scale)
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clr := NewColorMatrix()
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option := &DrawImageOptions{
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GeometryMatrix: &geo,
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ColorMatrix: &clr,
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GeometryMatrix: ScaleGeometry(scale, scale),
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}
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if err := c.defaultR.drawImage(c.screen, option); err != nil {
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return err
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19
image.go
19
image.go
@ -68,15 +68,7 @@ func (i *innerImage) drawImage(img *innerImage, options *DrawImageOptions) error
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}
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}
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geo := options.GeometryMatrix
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if geo == nil {
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i := NewGeometryMatrix()
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geo = &i
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}
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clr := options.ColorMatrix
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if clr == nil {
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i := NewColorMatrix()
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clr = &i
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}
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if err := i.framebuffer.SetAsViewport(); err != nil {
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return err
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@ -176,12 +168,7 @@ func (i *Image) DrawImageAt(image *Image, x, y int, options *DrawImageOptions) (
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if options == nil {
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options = &DrawImageOptions{}
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}
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if options.GeometryMatrix == nil {
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geo := TranslateGeometry(float64(x), float64(y))
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options.GeometryMatrix = &geo
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} else {
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options.GeometryMatrix.Concat(TranslateGeometry(float64(x), float64(y)))
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}
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options.GeometryMatrix.Concat(TranslateGeometry(float64(x), float64(y)))
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return i.drawImage(image.inner, options)
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}
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@ -228,6 +215,6 @@ func (i *Image) At(x, y int) color.Color {
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type DrawImageOptions struct {
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DstParts []image.Rectangle
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SrcParts []image.Rectangle
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GeometryMatrix *GeometryMatrix
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ColorMatrix *ColorMatrix
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GeometryMatrix GeometryMatrix
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ColorMatrix ColorMatrix
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}
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