Hajime Hoshi
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a615be69c7
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examples: Add //go:build
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2021-06-24 21:49:37 +09:00 |
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Hajime Hoshi
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fa53160e18
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mipmap: Stop using negative mipmaps
Negative mipmaps tend to allocate extremely big images.
Instead, encourage to use images with explicit padding when enlarging
the image.
Fixes #1400
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2020-10-31 02:52:40 +09:00 |
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Hajime Hoshi
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47065f5f2c
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Remove supporting jsgo
Updates #1129
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2020-10-07 00:46:07 +09:00 |
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Hajime Hoshi
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c6053bcf14
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ebiten: Remove the error returning value from NewImage
Updates #1380
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2020-10-06 00:48:56 +09:00 |
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Hajime Hoshi
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fe97e7b0a5
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ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
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2020-10-05 01:40:44 +09:00 |
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Hajime Hoshi
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8f00c8fbf5
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ebiten: Remove the argument from Update
Fixes #1260
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2020-10-04 19:33:10 +09:00 |
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Hajime Hoshi
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bf515bb594
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Update version to v2.0.0-alpha
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2020-10-04 04:30:40 +09:00 |
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Hajime Hoshi
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bab3288a37
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examples: Use RunGame
Updates #1111
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2020-05-30 21:20:26 +09:00 |
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Hajime Hoshi
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2923bec0dc
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examples: Use TPS instead of FPS to indicate how fast the app works
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2018-09-30 02:27:33 +09:00 |
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Hajime Hoshi
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e1347c58ca
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examples/shapes: Use DrawTriangles for rectangles (#680)
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2018-09-15 19:00:57 +09:00 |
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Hajime Hoshi
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76ca296cdd
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examples/shapes: Bug fix: correct calculation
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2018-09-15 18:15:16 +09:00 |
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Hajime Hoshi
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5587af9d7e
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examples/shapes: Use DrawTriangles (#680)
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2018-09-15 17:20:35 +09:00 |
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Hajime Hoshi
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3cd9dfd800
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Rename IsRunningSlowly to IsDrawingSkipped
Fixes #643
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2018-07-10 22:31:26 +09:00 |
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Hajime Hoshi
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eecb04eaea
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examples: Add jsgo build tag experimentally
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2018-03-15 01:26:21 +09:00 |
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Hajime Hoshi
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abd8cb7759
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ebitenutil: Add DrawLine and DrawRect
Add new APIs DrawLine and DrawRect mainly for debugging or prototyping purpose. Also add examples/shapes.
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2017-08-14 00:16:32 +09:00 |
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