Commit Graph

  • 11bbc52bcf ebiten: remove an old comment main Hajime Hoshi 2024-12-23 14:56:00 +0900
  • 4558155570 all: update Oto 2.8 Hajime Hoshi 2024-12-23 14:36:45 +0900
  • 3ed3e7ec12 all: update Oto Hajime Hoshi 2024-12-23 14:35:49 +0900
  • 73f3e38a97 all: bug fix: update Oto to fix the race conditoin issue Hajime Hoshi 2024-12-23 14:30:29 +0900
  • c98b8f71a2 all: bug fix: update Oto to fix the race conditoin issue Hajime Hoshi 2024-12-23 14:29:05 +0900
  • f0a335d3cc text/v2: improve Draw comments for multiline rendering Hajime Hoshi 2024-12-14 19:02:13 +0900
  • 52be3859c0 all: update Oto to v3.4.0-alpha.2 Hajime Hoshi 2024-12-12 00:05:35 +0900
  • c0f263a778 all: update README about Xbox Hajime Hoshi 2024-12-10 02:02:28 +0900
  • 9e805f56a4 all: update Oto Hajime Hoshi 2024-12-09 22:24:28 +0900
  • 191caa5f78 internal/builtinshader: add a comment to the generated file Hajime Hoshi 2024-12-08 23:40:37 +0900
  • 4a7701cf3a all: update dependencies Hajime Hoshi 2024-12-08 23:23:06 +0900
  • a5c221451a internal/shaderir: trim space before calc hash Hajime Hoshi 2024-12-08 22:39:26 +0900
  • 7d3007a43e internal/graphicsdriver/metal: bug fix: compilation failure Hajime Hoshi 2024-12-07 23:15:13 +0900
  • 103b3fe11e internal/graphicsdriver/playstation5: add ebitengine_ProjectionMatrixUniformDwordIndex Hajime Hoshi 2024-12-07 23:04:17 +0900
  • beac278c59 internal/grahics, internal/shadeir: use the term Dword instead of Uint32 Hajime Hoshi 2024-12-07 22:21:47 +0900
  • ee8b289106 all: update dependencies Hajime Hoshi 2024-12-07 17:21:37 +0900
  • b2d10b8685 all: update bitmapfont to v3.3.0-alpha.2 Hajime Hoshi 2024-12-02 01:42:12 +0900
  • c6214fe958 all: update bitmapfont to v3.3.0-alpha.1 Hajime Hoshi 2024-11-27 12:41:10 +0900
  • e4efbfd1f1 internal/graphicsdriver/directx: refactoring Hajime Hoshi 2024-11-26 12:56:54 +0900
  • 800be4f772 ebiten: add test for matrix indices Hajime Hoshi 2024-11-26 12:19:27 +0900
  • 1ea14d5076 internal/graphicsdriver/metal, internal/shaderir/msl: use one integrated struct for uniforms Hajime Hoshi 2024-11-25 22:51:31 +0900
  • 81bb5044ea internal/shaderir: revert the refactoring to generalize the memory layout logic Hajime Hoshi 2024-11-24 23:56:24 +0900
  • b24bd93ae5 internal/shaderir: typo Hajime Hoshi 2024-11-24 23:16:04 +0900
  • 4aad9d37e9 internal/shaderir: cache offset calculations for HLSL Hajime Hoshi 2024-11-24 21:50:15 +0900
  • c5d664ccf7 internal/shaderir/hlsl: refactoring Hajime Hoshi 2024-11-24 18:30:34 +0900
  • ee5b6a3680 all: update dependencies Hajime Hoshi 2024-11-23 18:23:07 +0900
  • ec57d482f2 internal/ui: bug fix: compilation error v2.8.5 Hajime Hoshi 2024-11-17 23:26:09 +0900
  • 53090f3105 internal/ui: bug fix: an undecorated window should reach the top of the screen Hajime Hoshi 2024-09-28 02:51:37 +0900
  • fab511e96b internal/graphicsdriver/playstation5: bug fix: compile error Hajime Hoshi 2024-11-17 19:13:46 +0900
  • 2d1e286e87 internal/graphicsdriver/playstation5: avoid a Go pointer to a Go pointer Hajime Hoshi 2024-11-17 18:48:11 +0900
  • 960189b051 internal/shaderlister: add SourceHash Hajime Hoshi 2024-11-17 15:44:51 +0900
  • 53687aafb0 internal/shaderlister: reland: compile shaders Hajime Hoshi 2024-11-16 18:53:47 +0900
  • ab954c9c6e Revert "internal/shaderlister: compile shaders" Hajime Hoshi 2024-11-16 19:14:02 +0900
  • 848e30e0e7 internal/shaderlister: compile shaders Hajime Hoshi 2024-11-16 18:53:47 +0900
  • de1ef0bec8 internal/builtinshader: refactoring Hajime Hoshi 2024-11-16 15:29:52 +0900
  • d021209d84 internal/builtinshader: add shader constants for shaderlister Hajime Hoshi 2024-11-16 15:01:38 +0900
  • 864f826b3c internal/shaderlister: bug fix: skip tests when Go is not found (e.g. Wasm) Hajime Hoshi 2024-11-10 23:34:46 +0900
  • 75d7a26fcd internal/shaderlister: output [] instead of null when no shaders are found Hajime Hoshi 2024-11-10 23:05:36 +0900
  • 9b849819f3 internal/shaderlister: refactoring: do not use github.com/hajimehoshi/ebiten/v2 command Hajime Hoshi 2024-11-10 23:03:22 +0900
  • 1d5a8bc836 all: update dependencies Hajime Hoshi 2024-11-10 22:42:21 +0900
  • 99bbe7138c internal: add shaderlister Hajime Hoshi 2024-11-10 19:08:32 +0900
  • 03cbfaca42 internal/vettools: return non-nil value Hajime Hoshi 2024-11-09 22:45:58 +0900
  • db04c37f26 vector: add (*Path).ApplyGeoM Hajime Hoshi 2024-11-09 18:39:47 +0900
  • e860747f4c examples/lines: refactoring Hajime Hoshi 2024-11-09 18:37:38 +0900
  • 1a4237213c vector: add DrawFilledPath, StrokePath, and FillRule Hajime Hoshi 2024-11-09 18:04:58 +0900
  • b6d539d8e8 internal/graphicsdriver/opengl: refactoring Hajime Hoshi 2024-11-07 13:25:26 +0900
  • 1e583e6e5b internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES v2.8.4 Hajime Hoshi 2024-11-04 14:34:08 +0900
  • 4be626f707 internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES Hajime Hoshi 2024-11-04 14:34:08 +0900
  • 7b5054ca3a audio: bug fix: (*Player).Position is not updated correctly Hajime Hoshi 2024-11-06 21:42:43 +0900
  • 20014ad5bc audio: remove locks from (*timeStream).position Hajime Hoshi 2024-11-06 22:12:16 +0900
  • 0981355b61 audio: remove locks from (*Player).Position Hajime Hoshi 2024-11-06 21:12:05 +0900
  • 1014e45365 internal/graphicsdriver/playstation5: bug fix: compilation error Hajime Hoshi 2024-11-03 19:47:18 +0900
  • 72e2941e95 internal/graphicsdriver/playstation5: update NewShader Hajime Hoshi 2024-11-03 19:00:16 +0900
  • 972905ed19 issue-#3121, monitor-switching-issue-solution pransh62390 2024-11-03 14:30:12 +0530
  • c13e4fea7d internal/graphicsdriver/playstation5: update Hajime Hoshi 2024-11-02 22:17:07 +0900
  • 48daae08ef text/v2: cache origin X positions for GoXFace v2.9.0-alpha.3 Hajime Hoshi 2024-10-29 00:47:47 +0900
  • d8348abcc9 text/v2: add comments Hajime Hoshi 2024-10-29 00:15:41 +0900
  • 2748f31fc4 text/v2: refactoring: rename receivers of GoXFace Hajime Hoshi 2024-10-27 22:58:57 +0900
  • d19a774316 text/v2: refactoring: unify a cache struct Hajime Hoshi 2024-10-27 21:44:17 +0900
  • 41e8d063e8 text/v2: refactoring Hajime Hoshi 2024-10-27 21:44:17 +0900
  • 2fab556dd9 internal/affine: refactoring: remove unused types Hajime Hoshi 2024-10-27 22:44:58 +0900
  • 17c2b1b325 text/v2: refactoring Hajime Hoshi 2024-10-27 18:39:10 +0900
  • 332c68271e examples/video: put a video file in a separate server v2.8.3 Hajime Hoshi 2024-10-27 18:07:47 +0900
  • d0db7e1b60 examples/video: put a video file in a separate server Hajime Hoshi 2024-10-27 18:07:47 +0900
  • f78025a3e3 text/v2: typo Hajime Hoshi 2024-10-27 05:00:01 +0900
  • 0942fbb4d7 inpututil: add comments Hajime Hoshi 2024-10-27 02:45:57 +0900
  • dc41960d3b internal/mipmap: refactoring: add a fast path Hajime Hoshi 2024-10-27 01:04:00 +0900
  • 00fade9dcf internal/atlas: reduce the access to (*restorable.Shader).Unit Hajime Hoshi 2024-10-27 00:46:03 +0900
  • 2437ad8248 ebiten: improve bulitinShader by reducing locks Hajime Hoshi 2024-10-27 00:21:15 +0900
  • 04c9a802a7 ebiten: add BenchmarkBuiltinShader Hajime Hoshi 2024-10-27 00:12:56 +0900
  • 6cf235daef internal/graphicscommand: refactoring Hajime Hoshi 2024-10-26 23:07:03 +0900
  • 6fd9044bcf internal/input: refactoring: clean up touch implementations Hajime Hoshi 2024-10-26 19:46:46 +0900
  • 01dc4ed9b1 inpututil: refactoring: clean up gamepad implementations Hajime Hoshi 2024-10-26 17:06:59 +0900
  • e6b8ebe8a2 internal/gamepaddb: bug fix: typo Hajime Hoshi 2024-10-26 19:05:39 +0900
  • c5e47c7166 inpututil: bug fix: AppendJustReleasedGamepadButtons and AppendJustReleasedStandardGamepadButtons returned just-pressed buttons Hajime Hoshi 2024-10-26 17:29:58 +0900
  • 9127c30223 inpututil: bug fix: AppendJustReleasedGamepadButtons and AppendJustReleasedStandardGamepadButtons returned just-pressed buttons Hajime Hoshi 2024-10-26 17:29:58 +0900
  • 812feec1d5 inpututil: reland: refactoring: use clear Hajime Hoshi 2024-10-26 16:54:31 +0900
  • 7fe50478a7 Revert "inpututil: refactoring: use clear" Hajime Hoshi 2024-10-26 16:52:17 +0900
  • d6427d63ca inpututil: refactoring: use clear Hajime Hoshi 2024-10-26 16:47:40 +0900
  • a6b278d0e5 inpututil: refactoring Hajime Hoshi 2024-10-26 16:06:39 +0900
  • c7880a5ad6 internal/atlas: reduce for-loops Hajime Hoshi 2024-10-26 13:14:55 +0900
  • ecc42d4042 internal/graphicscommand: move the const check outside of the function Hajime Hoshi 2024-10-26 13:02:09 +0900
  • 1fe988eabf internal/graphicscommand: improve performance of prependPreservedUniforms Hajime Hoshi 2024-10-26 00:20:13 +0900
  • 9f5f53c041 internal/graphicscommand: add BenchPrependPreservedUniforms Hajime Hoshi 2024-10-26 01:14:56 +0900
  • d334db8291 internal/restorable: performance optimization v2.9.0-alpha.2 Hajime Hoshi 2024-10-25 19:25:43 +0900
  • 0da99e2c37 text/v2: add comments to CacheGlyphs Hajime Hoshi 2024-10-25 17:41:24 +0900
  • 23769b478f
    Merge d02960eb57 into 9449e0a8a6 Bertrand Jung 2024-10-25 10:55:39 +0400
  • 9449e0a8a6 Revert "text/v2: remove faceWithCache's mutex" Hajime Hoshi 2024-10-25 14:52:02 +0900
  • d5c6fd174f text/v2: remove faceWithCache's mutex Hajime Hoshi 2024-10-25 13:58:16 +0900
  • 47f11a7423 ebiten: bug fix: DefaultDrawFinalScreen should take FinalScreen Hajime Hoshi 2024-10-25 09:22:46 +0900
  • f6cd2beacf internal/buildinshader: refactoring Hajime Hoshi 2024-10-24 12:16:05 +0900
  • 98d386f249 ebiten: fix typo Hajime Hoshi 2024-10-24 11:29:56 +0900
  • 0a73cbfce4 internal/builtinshader: refactoring v2.9.0-alpha.1 Hajime Hoshi 2024-10-22 14:29:46 +0900
  • 0fe63e8adb all: update PureGo to v0.9.0-alpha.1 Hajime Hoshi 2024-10-21 23:07:38 +0900
  • aeff4c2843 internal/shader: bug fix: xor-assignment operator didn't work correctly v2.8.2 Hajime Hoshi 2024-10-21 14:53:53 +0900
  • 74f812dd33 internal/shader: bug fix: xor-assignment operator didn't work correctly Hajime Hoshi 2024-10-21 14:53:53 +0900
  • 366f4899a2 ebiten: fix comments Hajime Hoshi 2024-10-21 11:19:27 +0900
  • 94fee8be55 ebiten: add DefaultDrawFinalScreen Hajime Hoshi 2024-10-21 11:17:00 +0900
  • 6452cbc895
    internal/cocoa: bring back NSInvocation for CopyFromTexture (#3136) TotallyGamerJet 2024-10-19 10:59:45 -0400
  • c4686d2290 add comment TotallyGamerJet 2024-10-19 10:33:37 -0400