Hajime Hoshi
0ec447e0d0
ui: Add SetScreenTransparent / IsScreenTransparent
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Fixes #1001
2019-12-01 03:31:32 +09:00
Hajime Hoshi
a040aae83b
glfw: Update to GLFW 3.3
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Fixes #1000
2019-11-26 01:19:20 +09:00
Hajime Hoshi
3af351a2aa
graphicsdriver/metal: Make this compilable on iOS
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This change adds #ifs to enable to compile the driver on iOS.
This also removes BOOL, which can be a duplicated definition.
C's _Bool does not work well with Cgo. Use uint8_t instead for
boolean values.
2019-06-09 05:51:10 +09:00
Hajime Hoshi
bfe1d2208e
Revert "graphicsdriver/metal: Bug fix: Release drawable correctly"
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This reverts commit c44accbfb5
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Reason: This change doesn't make sense
2019-04-20 00:28:09 +09:00
Hajime Hoshi
c44accbfb5
graphicsdriver/metal: Bug fix: Release drawable correctly
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Fixes #847
2019-04-19 20:23:00 +09:00
Hajime Hoshi
72c1a73cac
graphicsdriver/metal: Avoid using @available syntax for old Xcode ( #781 )
2019-01-12 00:33:45 +09:00
Hajime Hoshi
623bfde007
graphicsdriver/metal/ca: Suppress warnings ( #767 )
2019-01-02 01:16:54 +09:00
Hajime Hoshi
ac6ad717b7
graphicsdriver/metal: Use selector again to access properties ( #767 )
2019-01-02 01:09:12 +09:00
Hajime Hoshi
6350cb6bfd
graphicsdriver/metal/ca: Add check by respondsToSelector ( #767 )
2019-01-02 00:52:03 +09:00
Hajime Hoshi
a0a17330ee
graphicsdriver/metal: Specify macOS version ( #768 )
2019-01-02 00:08:46 +09:00
Hajime Hoshi
ff62876552
Add Metal implementation
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Fixes #621
2018-12-20 02:37:10 +09:00