Hajime Hoshi
|
15d0ec3775
|
graphics: Reduce int16 converting
|
2016-03-18 01:52:46 +09:00 |
|
Hajime Hoshi
|
495d7ca0d1
|
graphics: NextPowerOf2Int -> NextPowerOf2Int32
|
2016-02-27 02:35:05 +09:00 |
|
Hajime Hoshi
|
169d57936c
|
graphics: Speed improvement by returning single value
|
2016-02-17 00:21:39 +09:00 |
|
Hajime Hoshi
|
ef4828669c
|
graphics: Bug fix: must skip rendering when 0 vertices are set
|
2016-02-16 02:45:56 +09:00 |
|
Hajime Hoshi
|
1e9fb05161
|
graphics: Move makeing vertices from drawTexture to textureQuads to avoid copying
|
2016-02-16 02:26:40 +09:00 |
|
Hajime Hoshi
|
beecf31937
|
Resolve some TODOs
|
2015-02-10 10:44:58 +09:00 |
|
Hajime Hoshi
|
ae450433db
|
Move some files of internal to internal/graphics
|
2015-01-27 00:08:24 +09:00 |
|
Hajime Hoshi
|
8564ba8541
|
Use (un)signed short vertices (#90)
|
2015-01-16 10:37:26 +09:00 |
|
Hajime Hoshi
|
25cf2dab22
|
sprites: Speed up: use float64 as often as possible
|
2015-01-14 23:58:34 +09:00 |
|
Hajime Hoshi
|
21455a146d
|
Refactoring: Add imageparts.go
|
2015-01-12 18:41:06 +09:00 |
|