Hajime Hoshi
|
26e290b2bc
|
examples/spritse: Speed optimization
|
2016-10-28 00:39:55 +09:00 |
|
Hajime Hoshi
|
bf76e94ad2
|
examples/sprites: Don't copy receivers
|
2016-10-27 02:43:43 +09:00 |
|
Hajime Hoshi
|
7410a9d814
|
Add example tags again
This reverts commit 7a1d63fb02 .
|
2016-08-26 00:40:39 +09:00 |
|
Hajime Hoshi
|
7a1d63fb02
|
Revert example tags
|
2016-08-17 23:33:31 +09:00 |
|
Hajime Hoshi
|
12732d3302
|
examples: Add example tag
|
2016-08-17 22:52:51 +09:00 |
|
Hajime Hoshi
|
5e1ed99e2e
|
Use files in examples (#243)
|
2016-07-28 01:10:40 +09:00 |
|
Hajime Hoshi
|
c8ef54ac1d
|
Trivial fixes
|
2016-07-17 04:41:28 +09:00 |
|
Hajime Hoshi
|
d7c2682c53
|
examples/sprites: Slower increasing num of sprites
|
2016-07-16 19:34:36 +09:00 |
|
Hajime Hoshi
|
66f262c80e
|
graphics: Enable to draw unlimited number of sprites (#245)
|
2016-07-16 19:17:57 +09:00 |
|
Hajime Hoshi
|
fdfc44281f
|
gofmt -s
|
2016-05-14 00:25:11 +09:00 |
|
Hajime Hoshi
|
49d171beb0
|
examples/common: Embed images with go-bindata
|
2016-05-13 23:40:23 +09:00 |
|
Hajime Hoshi
|
0c932fbf84
|
examples/sprites: Skip rendering when the game is slow
|
2016-04-08 03:31:10 +09:00 |
|
Hajime Hoshi
|
5f8ef3cf52
|
examples: Move images to _resources/images
|
2016-02-21 01:35:45 +09:00 |
|
Hajime Hoshi
|
4bdf64a523
|
Swap import order
|
2016-02-16 01:13:04 +09:00 |
|
Hajime Hoshi
|
0f6c18fb1b
|
Rename example -> examples
|
2016-02-11 03:07:14 +09:00 |
|