Commit Graph

9 Commits

Author SHA1 Message Date
Hajime Hoshi
bb4a3ce89b audio/internal/oboe: Add prefixes to the C functions 2021-05-16 03:03:34 +09:00
Hajime Hoshi
fc8b3d70fe audio/internal/oboe: clang-format 2021-05-16 03:01:43 +09:00
Hajime Hoshi
2edb286ec4 audio/internal/oboe: Bug fix: Use-after-free of a player
In theory, a closed player was used unexpectedly by these steps:

  1. Suspend is called by switching the application
  2. Player_Close is called
  3. Resume is called by reactivating the application

The set of GetPlayersToResume() had a closed player and the trying to
play it caused the use-after-free problem.

This changes fixes the issue by removing the player from the set of
GetPlayerToResume() when closing it. iOS version already has the logic
to remove the player appropriately.

Updates #1645
Closes #1646
2021-05-16 02:21:00 +09:00
Hajime Hoshi
ae9e89b814 audio/internal/oboe: Bug fix: Not all players should not be suspended 2021-05-09 03:07:17 +09:00
Hajime Hoshi
1fecaa0a90 audio/internal/readdriver: Bug fix: Wait for a while after finishing to write
Closes #1632
2021-05-05 17:05:23 +09:00
Hajime Hoshi
ded3cd1433 audio/internal/readerdriver: Refactoring: Remove player.state 2021-05-05 15:32:53 +09:00
Hajime Hoshi
c954dfa8fb audio/internal/readerderiver: Bug fix: Reduce noises on Android
Closes #1632
2021-05-05 02:14:59 +09:00
Hajime Hoshi
83c9015468 audio/internal/oboe: Bug fix: Guard the players by a mutex
Closes #1631
2021-05-05 00:51:53 +09:00
Hajime Hoshi
ad86c297fb audio/internal/readdriver: Implement a driver for Android with Oboe
Closes #1626
2021-05-04 23:51:36 +09:00