Commit Graph

3594 Commits

Author SHA1 Message Date
Hajime Hoshi
c935c28498 opengl: Move Framebuffer from graphicscommand to opengl and rename it to FramebufferStruct 2018-11-04 17:39:01 +09:00
Hajime Hoshi
97a9e99112 opengl: Rename: BindScreenFramebuffer -> BeforeSwapping 2018-11-03 04:08:00 +09:00
Hajime Hoshi
841353670f opengl: Unexport BindTexture 2018-11-02 03:45:37 +09:00
Hajime Hoshi
6dceeb343c opengl: Refactoring: Remove ResetViewportSize 2018-11-02 03:24:35 +09:00
Hajime Hoshi
09fe1886d7 graphicscommand: Add comments
Add explanation why ResetViewportSize is needed.
2018-11-02 03:06:26 +09:00
Hajime Hoshi
3a8ddd6279 graphicscontext: Rename createFramebufferIfNeeded -> ensureFramebuffer 2018-11-01 03:42:30 +09:00
Hajime Hoshi
61c2331ac4 graphicscommand: Refactoring 2018-11-01 03:34:58 +09:00
Hajime Hoshi
e28c7b0f50 graphicscommand: Remove Texture 2018-11-01 03:29:23 +09:00
Hajime Hoshi
bc3ca38f76 opengl: Rename ResetGLState -> Reset and other functions 2018-11-01 03:02:08 +09:00
Hajime Hoshi
b8aa35373a graphicscommand: Remove unneeded type conversion 2018-10-31 10:54:45 +09:00
seebs
74e204d952 graphics: Speed up DrawTriangles (#723)
DrawTriangles is expensive and slow because of massive memory
allocation and garbage collection costs. This patch moves from ~47TPS
on my laptop (with ~24k triangles) to 60TPS. The first part
is just allocating the right size of vertex buffer up front; that
got to about 55TPS. The second part replaces the frequent
allocations of []float32 in Vertex() calls with writing the
desired values into a provided destination slice.

Time spent in drawing triangles for 1,000 frames:
	13.07s	baseline
	11.09s	preallocate whole buffer to avoid resizing
	6.13s	use new PutVertex function

This might need some cleanup, but I think it's good evidence that
the design change is viable.
2018-10-31 10:53:17 +09:00
Hajime Hoshi
45017213a7 opengl: Unexport (Element)ArrayBufferSubData 2018-10-31 00:59:44 +09:00
Hajime Hoshi
5be08cac19 opengl: Unexport BindBuffer 2018-10-30 23:59:20 +09:00
Hajime Hoshi
23a832c0a7 opengl: Unexport consts 2018-10-30 22:41:05 +09:00
Hajime Hoshi
99594fe732 opengl: Remove type mode 2018-10-30 22:36:12 +09:00
Hajime Hoshi
b2b09ccec0 restorable: Avoid memory allocating when an entire image is cleared 2018-10-30 11:08:38 +09:00
Hajime Hoshi
bb0b8ca83b opengl: Unexport (*Context).Reset() 2018-10-30 02:18:10 +09:00
Hajime Hoshi
ac7bf354a9 opengl: Unexport types 2018-10-30 02:13:51 +09:00
Hajime Hoshi
e4179aee37 opengl: Unexport functions 2018-10-30 01:50:30 +09:00
Hajime Hoshi
6b95a5140c opengl: Move program.go and shader.go to opengl 2018-10-30 01:27:31 +09:00
Hajime Hoshi
ec92f61a3e graphics: Misspelling 2018-10-29 02:05:59 +09:00
Hajime Hoshi
27ee54b008 graphics: Forbid using a subimage at DrawTriangles (#727) 2018-10-29 01:37:59 +09:00
Hajime Hoshi
6b02f0ae9e graphicscommand: Move OrthoProjectionMatrix to opengl package 2018-10-29 01:08:51 +09:00
Hajime Hoshi
ce1c616f69 Merge graphics and graphicsutil 2018-10-28 23:03:06 +09:00
Hajime Hoshi
395b46d8da graphicsutil: Remove dependency on graphicscommand 2018-10-28 23:00:10 +09:00
Hajime Hoshi
7767bcfdd8 graphicsutil: Better allocation of vertices 2018-10-28 22:54:36 +09:00
Hajime Hoshi
fde9fd2d0e graphicsutil: Remove dependency on opengl 2018-10-28 22:01:59 +09:00
Hajime Hoshi
ff54d3b681 Move CompositeMode to graphics package 2018-10-28 21:49:47 +09:00
Hajime Hoshi
06f2052817 Add graphics package and move Filter to graphics 2018-10-28 20:25:52 +09:00
Hajime Hoshi
2da5192510 Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
Hajime Hoshi
3349a2c520 graphics: Add comments 2018-10-28 19:41:39 +09:00
Hajime Hoshi
781554ecb9 graphics: Refactoring 2018-10-28 19:35:01 +09:00
Hajime Hoshi
710f56531f graphics: Experimental: (*image.Image).SubImage
Fixes #722
2018-10-28 02:19:14 +09:00
Hajime Hoshi
41877bba0b graphics: Add image state check at DrawTriangles 2018-10-28 01:43:28 +09:00
Hajime Hoshi
170f0fcaa9 graphics: Refactoring 2018-10-28 01:39:58 +09:00
Hajime Hoshi
5f04f05cb1 graphics: Add comments 2018-10-26 03:29:20 +09:00
Hajime Hoshi
d3bd858aba graphics: Bug fix: Mipmap was not invalidated at DrawTriangle
Fixes #725
2018-10-26 02:08:18 +09:00
Hajime Hoshi
8b82667df1 graphics: Bug fix: Violating edge pixels with linear filter
Fixes #724
2018-10-26 00:48:51 +09:00
Hajime Hoshi
58f4feda8d graphics: Refactoring (preparing SubImage) 2018-10-25 12:48:24 +09:00
Hajime Hoshi
765af5a7af gofmt -s -w 2018-10-25 12:47:27 +09:00
Hajime Hoshi
ce60f44490 graphics: Add (*mipmap).original() 2018-10-25 02:11:54 +09:00
Hajime Hoshi
15cad6ed9a graphics: Rename shareableImages -> mipmap 2018-10-25 02:05:25 +09:00
Hajime Hoshi
022c40aa17 graphics: Move creating mipmap logic to shareableImages 2018-10-25 01:35:34 +09:00
Hajime Hoshi
4cd3e3ae30 Update go.mod/go.sum 2018-10-24 01:16:17 +09:00
Hajime Hoshi
7494b19dea graphics: Refactoring: Add shareableImages struct 2018-10-24 01:09:59 +09:00
Hajime Hoshi
68199f85c9 docs: Update 2018-10-18 23:19:18 +09:00
Hajime Hoshi
057c16e4eb Update go.mod 2018-10-18 23:16:40 +09:00
Hajime Hoshi
7cf85abb86 docs: Use transparent background at example iframes 2018-10-17 02:51:17 +09:00
Hajime Hoshi
6bc6c6674f docs: Update 2018-10-16 00:47:29 +09:00
Hajime Hoshi
2c9a634752 Update version to 1.9.0-alpha 2018-10-16 00:19:04 +09:00