Hajime Hoshi
35f4884a74
ebiten: add RunGameOptions.StrictContextRestration
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This reverts commit a30f075896
.
This change adds a new option StrictContextRestration to make the
restoration optional.
Closes #3083
2024-09-07 18:36:04 +09:00
bsski
b8df1217c3
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
Hajime Hoshi
a3ff5f283b
cmd/ebitenmobile: bug fix: accessing a view
property caused deadlock on iOS
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This change delays the initialization of the view until viewDidLoad is
called AND mobile.SetGame is called.
Closes #2768
2023-09-21 19:18:01 +09:00
divVerent
1789f509e1
mobile/ebitenmobileview: add iOS Keyboard support. ( #2678 )
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Closes #1090
2023-06-24 05:00:13 +09:00
Hajime Hoshi
dd393b6f21
cmd/ebitenmobile: update GLES version to 3.0
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GLES 3.0 is required for GLSL ES 3.0
Updates #1431
2023-04-19 22:49:35 +09:00
Hajime Hoshi
0756be0b68
cmd/ebitenmobile: use an independent thread for rendering on iOS
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Closes #2508
2022-12-28 23:37:13 +09:00
Hajime Hoshi
7d146fb70b
internal/ui: bug fix: IsGL / SetUIView can be called before initialization is done
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The functions in the package `mobile/ebitenmobileview` could be invoked
from EbitenViewController even before the graphics driver initialization
is done in theory.
This change fixes this issue by waiting the initialization by
channels. Also, this change adds error handlings at these functions.
Closes #2455
2022-11-15 01:53:20 +09:00
Artem Yadelskyi
7bf822bdb1
cmd/ebitenmobile: use go:embed
( #2435 )
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Closes #2410
2022-11-04 17:20:21 +09:00