Hajime Hoshi
|
f8d8d7a231
|
examples/life, internal/graphicsdriver/opengl/gl: format copyright texts
|
2023-07-08 02:50:54 +09:00 |
|
Hajime Hoshi
|
00e45affe9
|
all: update OpenGL version from 2.1 to 3.2
'texelFetch' requires OpenGLSL 1.30, which requires OpenGL 3.0+.
macOS might not support OpenGL 3.0 and 3.1, so adopt 3.2.
Updates #1431
|
2023-04-23 14:25:36 +09:00 |
|
Hajime Hoshi
|
00ed6f08fc
|
internal/graphicsdriver/opengl/gl: refactoring: reduce types
|
2023-04-22 19:27:56 +09:00 |
|
Hajime Hoshi
|
504006fc22
|
internal/graphicsdriver/opengl/gl: refactoring: remove unused types
|
2023-04-22 16:18:18 +09:00 |
|
Hajime Hoshi
|
0542f9daa3
|
internal/graphicsdriver/opengl/gl: refactoring
|
2023-04-22 15:59:18 +09:00 |
|
Hajime Hoshi
|
0b9cbaa1ed
|
internal/shader: introduce integer vectors (ivec2, ivec3, ivec4)
Closes #1911
|
2022-11-21 00:31:23 +09:00 |
|
Hajime Hoshi
|
90213d5d80
|
internal/graphicsdriver/opengl: refactoring
|
2022-11-18 13:32:09 +09:00 |
|