Hajime Hoshi
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b88d02851f
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.github/workflows: change triggers
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2023-09-11 17:44:20 +09:00 |
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Hajime Hoshi
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be771268ed
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.github/workflows: update actions
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2023-09-08 23:27:09 +09:00 |
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Hajime Hoshi
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f9d8834d2d
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.github/workflows: bug fix: the format of go.dev/VERSION has changed
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2023-08-09 00:09:47 +09:00 |
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Hajime Hoshi
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a9c272d137
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.github/workflows: use $GITHUB_OUTPUT
See https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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2023-07-11 01:30:57 +09:00 |
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Hajime Hoshi
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00e45affe9
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all: update OpenGL version from 2.1 to 3.2
'texelFetch' requires OpenGLSL 1.30, which requires OpenGL 3.0+.
macOS might not support OpenGL 3.0 and 3.1, so adopt 3.2.
Updates #1431
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2023-04-23 14:25:36 +09:00 |
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Hajime Hoshi
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c3c4a5e9b7
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.github/workflows: always use the latest version of Go on the Steam bot
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2022-08-18 02:07:10 +09:00 |
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Hajime Hoshi
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78ad9f9c30
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.github/workflows: update Go version for Steam
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2022-08-18 01:47:26 +09:00 |
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Hajime Hoshi
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c3b712a54e
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add Go 1.18 for testing
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2022-03-16 03:00:22 +09:00 |
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Hajime Hoshi
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fa46d68199
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.github/workflows: Always use the latest public beta of Steam SDK
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2021-10-27 03:40:25 +09:00 |
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Hajime Hoshi
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1dc637a66d
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.github/workflows: Update Steam runtime version
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2021-10-12 11:52:33 +09:00 |
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Hajime Hoshi
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0e5dca9453
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.github/workflows, internal/uidriver/glfw: Use curl's --remote-name
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2021-08-28 16:37:10 +09:00 |
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Hajime Hoshi
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6cc64e9b1e
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Use Sourcehut APIs to use builds.sr.ht
Closes #1664
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2021-08-27 03:21:26 +09:00 |
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Hajime Hoshi
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253509356f
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Update Go to 1.17
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2021-08-17 12:21:53 +09:00 |
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Hajime Hoshi
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6bde07f04f
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Add Steam SDK tests for x86 (GOARCH=386)
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2021-08-16 01:23:18 +09:00 |
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Hajime Hoshi
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9e5acf2993
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Update Steam SDK
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2021-08-16 00:38:43 +09:00 |
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Hajime Hoshi
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a69bf41d33
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Update Go version for Steam
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2021-08-12 02:57:26 +09:00 |
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Hajime Hoshi
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e5254482fe
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Add tests for the Steam Runtime
Closes #1733
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2021-07-28 23:37:27 +09:00 |
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