Hajime Hoshi
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6db994f0e8
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graphics: Optimize GeoM
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2017-05-24 00:57:57 +09:00 |
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Hajime Hoshi
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6e84919ed5
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affine: Make Scale/Translate faster
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2017-01-20 01:08:14 +09:00 |
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Hajime Hoshi
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48c8934838
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affine: Refactoring
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2017-01-20 00:46:25 +09:00 |
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Hajime Hoshi
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dfcd9fc30c
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graphics: Make matrices faster
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2017-01-20 00:37:51 +09:00 |
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Hajime Hoshi
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71a4465c6f
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graphics: Improve matrices speed
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2017-01-19 12:07:31 +09:00 |
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Hajime Hoshi
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9087269212
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graphics: Make copying GeoM faster
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2017-01-19 10:59:07 +09:00 |
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Hajime Hoshi
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a744285b51
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graphics: Make copying ColorM faster
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2017-01-18 02:25:23 +09:00 |
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Hajime Hoshi
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7bd2fb6ce2
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graphics: Bug fix: ColorM.Scale worked wrongly
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2016-11-27 23:27:20 +09:00 |
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Hajime Hoshi
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b188a0dd99
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affine: Stop using multiple-dimension array for consistency
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2016-11-01 23:32:27 +09:00 |
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Hajime Hoshi
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edf336499c
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affine: Revert ColorM implementation to use float64 array
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2016-11-01 23:32:24 +09:00 |
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Hajime Hoshi
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4915531450
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affine: Add ColorM.Equals
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2016-11-01 00:28:07 +09:00 |
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Hajime Hoshi
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84baee8ca7
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Add internals/affine
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2016-11-01 00:13:19 +09:00 |
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