Hajime Hoshi
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e7c0a121c4
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all: remove the build tag 'ebitencbackend'
This also automatically enables 'egl' when 'nintendosdk' is specified.
Updates #2242
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2022-08-12 13:15:39 +09:00 |
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Hajime Hoshi
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dac6548c0c
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all: rename ebitenginecbackend to nintendosdk
Updates #2242
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2022-08-12 02:05:29 +09:00 |
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Hajime Hoshi
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428b1263d9
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add ebitenginecbackend build tag besides ebitencbackend
Updates #2111
Updates #2190
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2022-07-09 15:23:52 +09:00 |
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Hajime Hoshi
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55657e72ae
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internal/ui: skip hideConsoleWindowOnWindows in Xbox
Updates #2084
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2022-05-25 00:13:28 +09:00 |
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Hajime Hoshi
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ad5ebae3cc
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internal/ui: refactoring
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2022-05-22 21:53:42 +09:00 |
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Hajime Hoshi
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3d00bb1fa2
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internal/gamepad, internal/ui: type-cast returning values from Win32APIs just in case
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2022-05-11 00:48:44 +09:00 |
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Hajime Hoshi
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149736c3cf
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internal/uidriver/*: integrate the packages into internal/ui
Updates #1983
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2022-02-06 17:23:04 +09:00 |
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Hajime Hoshi
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7e5085f15b
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Add uidriver package and move UI implementation to this packaage
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2019-04-07 18:21:16 +09:00 |
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Hajime Hoshi
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f2840bb0dc
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ui: Remove 'syscall' package usages (#766)
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2019-01-04 05:28:46 +09:00 |
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Hajime Hoshi
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3bfb5054af
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Fix misspelling
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2017-07-23 22:50:18 +09:00 |
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Hajime Hoshi
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d6219e38d8
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ui: Rename files
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2017-05-13 19:50:40 +09:00 |
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