Commit Graph

3654 Commits

Author SHA1 Message Date
Hajime Hoshi
816fb314a4 graphics: Adjust texel positions for consitency
On second thought, given pixel coords represent a center of texels...
2018-02-24 01:52:05 +09:00
Hajime Hoshi
7c66d884d4 graphics: Adjusting position is no longer needed
Now pixel position is treated as left-upper in linear filter
2018-02-24 01:32:48 +09:00
Hajime Hoshi
e5a2cf29c0 graphics: Bug fix: pixel coord is upper-left by default 2018-02-24 01:16:32 +09:00
Hajime Hoshi
c76ff5ceb2 graphics: Bug fix: fix screen filter calculation
Fixes #512
2018-02-23 23:13:20 +09:00
Hajime Hoshi
2507379494 restorable: Skip resolving stale images when possible 2018-02-23 03:19:20 +09:00
Hajime Hoshi
e6143d0a2b examples: Add spriteshd 2018-02-23 02:51:43 +09:00
Hajime Hoshi
b036cac616 graphics: Fix screen filter calculation 2018-02-23 02:36:12 +09:00
Hajime Hoshi
ed80286431 Use an -http address arguments for servers
Fixes #510
2018-02-23 01:44:14 +09:00
Hajime Hoshi
591e0ad995 graphics: Add 'screen' filter for fast rendering (#509) 2018-02-23 01:28:35 +09:00
Hajime Hoshi
092cb2f3f6 graphics: Reset source size parameter just in case 2018-02-22 11:27:15 +09:00
Hajime Hoshi
4aa5ee032f graphics: Refactoring: Use DrawImageOptions.Filter 2018-02-22 01:58:50 +09:00
Hajime Hoshi
1179c12d35 graphics: Speed optimization: Use CompositeModeCopy instead of Clear 2018-02-22 01:18:33 +09:00
Hajime Hoshi
c6b813a321 graphics: Add CompositeMode type to variable declarations for godoc.org 2018-02-22 01:16:23 +09:00
Hajime Hoshi
d4b8b99784 ui: Bug fix: return is needed for Edge case
Fixes #507
2018-02-21 21:53:49 +09:00
Hajime Hoshi
9f4455a65c docs: Update README 2018-02-20 02:22:04 +09:00
Hajime Hoshi
e8d5c59e65 ebitenutil: Update doc 2018-02-20 02:02:30 +09:00
Hajime Hoshi
30e48d5c3c graphics: Stop unnecessary copy of elements (projection matrix) 2018-02-20 01:36:56 +09:00
Hajime Hoshi
40b1948baa graphics: Stop unnecessary copy of elements 2018-02-20 01:17:21 +09:00
Hajime Hoshi
f1f7e5bcec affine: Transpose ColorM implementation for optimization 2018-02-20 00:53:53 +09:00
Hajime Hoshi
9b361086d7 affine: Use float32 inside of ColorM 2018-02-20 00:33:56 +09:00
Hajime Hoshi
f500acde4c affine: Remove println 2018-02-19 02:50:35 +09:00
Hajime Hoshi
2db1753503 opengl: Remove struct usages to avoid copying (texture) 2018-02-19 02:49:00 +09:00
Hajime Hoshi
f85c846596 opengl: Remove invalidFramebuffer and use nil instead 2018-02-19 02:22:05 +09:00
Hajime Hoshi
1154fcf470 opengl: Remove unused casts 2018-02-19 02:20:28 +09:00
Hajime Hoshi
2936ea5080 opengl: Remove struct usages to avoid copying (framebuffer) 2018-02-19 02:18:56 +09:00
Hajime Hoshi
9400720ddf opengl: Remove struct usages to avoid copying (shader) 2018-02-19 02:06:06 +09:00
Hajime Hoshi
9dc68289b8 opengl: Remove struct usages to avoid copying (buffer) 2018-02-19 02:03:01 +09:00
Hajime Hoshi
c6cf8e5184 opengl: Remove struct usages to avoid copying (program) 2018-02-19 01:45:03 +09:00
Hajime Hoshi
2fbfd0bdcb opengl: Remove struct usages to avoid copying 2018-02-19 01:38:17 +09:00
Hajime Hoshi
896a47b2ee affine: Reduce copying cost of GeoM 2018-02-18 23:39:24 +09:00
Hajime Hoshi
c79b795e84 text: Cache GlyphAdvance result 2018-02-18 21:38:48 +09:00
Hajime Hoshi
e7f1623001 inpututil: Bug fix: Init prevTouchStates 2018-02-17 04:07:16 +09:00
Hajime Hoshi
d3f573523a inpututil: Add IsTouchJustReleased (#504) 2018-02-17 03:58:19 +09:00
Hajime Hoshi
a7fafc74e7 examples/gamepad: Add usage of inpututil 2018-02-17 03:52:16 +09:00
Hajime Hoshi
debe4735cd inpututil: Add IsGamepadButtonJustReleased (#504) 2018-02-17 03:52:05 +09:00
Hajime Hoshi
381aab0a91 inpututil: Add comments about concurrent safety 2018-02-17 03:12:58 +09:00
Hajime Hoshi
87f207d862 inpututil: Add IsKeyJustReleased and IsMouseButtonJustReleased (#504) 2018-02-17 03:10:53 +09:00
Hajime Hoshi
ed9de264f0 docs: Add filter example 2018-02-14 10:38:26 +09:00
Hajime Hoshi
cf333775f2 Add examples/filter 2018-02-14 03:07:17 +09:00
Hajime Hoshi
aa39c12d28 docs: Update 2018-02-14 03:00:08 +09:00
Hajime Hoshi
5ed5cceb43 examples: Use FilterDefault (#453) 2018-02-14 03:00:00 +09:00
Hajime Hoshi
6ef4bbde2d graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453) 2018-02-14 02:59:44 +09:00
Hajime Hoshi
929dfa1cfb affine: Implement ColorM.Add for backward compatibility: Don't use this anyway 2018-02-13 03:06:19 +09:00
Hajime Hoshi
f5a283effd ebitenutil: Add comments 2018-02-12 23:54:31 +09:00
Hajime Hoshi
31ae457a8c text: Refactoring 2018-02-12 22:24:25 +09:00
Hajime Hoshi
cc423c276d ui: Avoid creating empty slice at Touches 2018-02-12 20:23:24 +09:00
Hajime Hoshi
7d9b901ab3 ui: Avoid creating empty slice at GamepadIDs 2018-02-12 20:20:39 +09:00
Hajime Hoshi
57dd7db893 text: Use uint32 for map keys instead of color.Color interface 2018-02-12 19:32:21 +09:00
Hajime Hoshi
95480d0644 affine: Separate ColorM impl into two slices
This fix avoids unnecessary allocating arrays.
2018-02-12 19:01:01 +09:00
Hajime Hoshi
d70e703d5e examples/blocks: Bug fix: alpha should not be translated 2018-02-12 18:45:12 +09:00