Hajime Hoshi
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85df49dc96
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graphicsdriver/opengl: Bug fix: variables can be optimized out
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2018-12-23 06:04:35 +09:00 |
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Hajime Hoshi
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4149a56524
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graphics: Refactoring: Use 12 floats for each vertex
This is a preparation for #761.
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2018-12-23 02:36:28 +09:00 |
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Hajime Hoshi
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31f15bc5ad
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Revert "graphics: Change the number of floats for a vertex from 10 to 12"
This reverts commit 7586c660d5 .
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2018-11-18 00:07:15 +09:00 |
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Hajime Hoshi
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ef08e218c8
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graphicsdriver/opengl: Refactoring: Remove framebuffer.projectionMatrix
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2018-11-17 22:29:04 +09:00 |
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Hajime Hoshi
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7586c660d5
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graphics: Change the number of floats for a vertex from 10 to 12
This is a preparation for Metal, that forces 4 floats for a vertex
position.
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2018-11-17 15:30:11 +09:00 |
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Hajime Hoshi
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241716d0e6
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Add package graphicsdriver; Move opengl to graphicsdriver/opengl
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2018-11-10 22:52:37 +09:00 |
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