Hajime Hoshi
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07294a98b6
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Move internal/graphics/opengl -> internal/opengl
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2016-11-03 23:31:25 +09:00 |
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Hajime Hoshi
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96053702ed
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graphics: Bug fix: Remove modelview_matrix
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2016-10-25 03:17:14 +09:00 |
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Hajime Hoshi
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a2cc291573
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graphics: Rename variables
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2016-10-25 03:04:06 +09:00 |
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Hajime Hoshi
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ebf7f0df00
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graphics: Add geometry matrix info to vertices
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2016-10-25 01:56:59 +09:00 |
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Hajime Hoshi
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f537378f2a
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opengl: Bug fix: div 0 in shader
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2016-06-26 15:57:45 +09:00 |
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Hajime Hoshi
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24bb5b5ca8
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graphics: Stop comparing matrices in GLSL, which doesn't work on iPhone5s
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2016-06-23 00:25:31 +09:00 |
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Hajime Hoshi
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bae27e19d7
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doc: Fix README
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2016-06-22 12:37:26 +09:00 |
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Hajime Hoshi
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38552f8d9d
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image: Remove drawing lines and rects (#142)
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2016-02-06 17:57:20 +09:00 |
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Hajime Hoshi
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633ee4096e
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#132 Temporal hack to run with Go1.5
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2015-07-22 23:28:15 +09:00 |
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Hajime Hoshi
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e23b0758e5
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Merge internal/graphics/internal/shaders into internal/graphics
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2015-01-26 23:32:50 +09:00 |
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