Hajime Hoshi
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cdef7df61d
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audio: update comments
Updates #2160
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2024-07-21 21:45:55 +09:00 |
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Hajime Hoshi
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a032a5d71c
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audio: update comments
Updates #2160
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2024-07-21 21:42:19 +09:00 |
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Hajime Hoshi
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f0ef1ecad0
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all: add float32 version of audio APIs
This change adds these APIs
* (*audio.Context).NewPlayerF32
* (*audio.Context).NewPlayerF32FromBytes
* audio.NewInfiniteLoopF32
* audio.NewInfiniteLoopWithIntroF32
* audio.ResampleF32
* mp3.DecodeF32
* vorbis.DecodeF32
* wav.DecodeF32
Closes #2160
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2024-07-21 19:12:18 +09:00 |
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Hajime Hoshi
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52820e2b43
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audio: reland: bug fix: crash with uncomparable source
Closes #3039
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2024-07-15 14:18:18 +09:00 |
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Hajime Hoshi
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420a6c16de
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Revert "audio: bug fix: crash with uncomparable source"
This reverts commit e980d59191 .
Reason: Compile error with Go 1.19
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2024-07-15 13:52:50 +09:00 |
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Hajime Hoshi
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e980d59191
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audio: bug fix: crash with uncomparable source
Closes #3039
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2024-07-15 13:46:23 +09:00 |
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Hajime Hoshi
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b552266afe
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audio/internal/convert: enable to resample a float32 stream
Updates #2160
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2024-07-14 17:51:24 +09:00 |
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Hajime Hoshi
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43f505b3a0
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audio: use float32 format under the hood
Updates #2160
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2024-07-13 21:46:39 +09:00 |
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Hajime Hoshi
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844a4de872
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audio: remove const bytesPerSampleInt16
This is a preparation for float32 players.
Updates #2160
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2024-07-06 23:57:05 +09:00 |
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Hajime Hoshi
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6bbfec1869
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audio: refactoring: initialize the context at an update hook
Closes #2715
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2024-03-16 22:42:04 +09:00 |
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Hajime Hoshi
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9cc017412f
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audio: refactoring
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2024-03-16 21:44:39 +09:00 |
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Hajime Hoshi
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d10636d235
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audio: bug fix: suspend and resume player's stopwatches
Updates #2901
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2024-02-01 20:30:09 +09:00 |
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Hajime Hoshi
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6ced6987cd
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audio: make (*Player).Position() smoother
Closes #2901
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2024-02-01 18:05:14 +09:00 |
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Hajime Hoshi
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b9f0db955c
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audio: refactoring
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2024-02-01 15:27:24 +09:00 |
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Hajime Hoshi
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82f2319020
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internal/hook: rename hooks -> hook
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2023-10-06 13:58:00 +09:00 |
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Hajime Hoshi
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98ead195c6
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audio: bug fix: deadlock between a player and a context
Closes #2737
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2023-08-29 14:52:48 +09:00 |
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Hajime Hoshi
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fbea792fe4
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audio: rename Seek -> SetPosition and Current -> Position
Seek and Current are not removed but marked as deprecated.
Closes #2698
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2023-08-02 01:24:52 +09:00 |
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Hajime Hoshi
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335dab9175
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audio: refactoring
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2023-07-30 17:04:58 +09:00 |
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Hajime Hoshi
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9b05d9eb35
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audio: refactoring
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2023-07-30 14:42:13 +09:00 |
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Hajime Hoshi
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85f8423345
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audio: rename constants
Updates #2630
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2023-04-08 19:14:28 +09:00 |
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Hajime Hoshi
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6bce8fea2d
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audio: update comments
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2023-01-09 18:53:19 +09:00 |
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Terra Brown
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a1cc44833d
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add errcheck static analysis (#2293)
Closes #2287
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2022-09-10 01:52:46 +09:00 |
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Hajime Hoshi
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b53c686017
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audio: bug fix: suspend/resume didn't return an error
This was removed at a93897d9d2 accidentally.
Updates #1665
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2022-08-31 12:12:06 +09:00 |
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mattn
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3cd0daac67
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go generate ./... with Go 1.19 (#2228)
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2022-08-03 20:48:02 +09:00 |
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Hajime Hoshi
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20082b3879
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audio: add more explanations to Resample
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2022-07-23 18:35:53 +09:00 |
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Vseslav Kochenov
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00b530bfcc
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audio: add Resample (#2212)
Closes #2055
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2022-07-23 18:32:22 +09:00 |
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Hajime Hoshi
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017ad69e93
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audio: add comments
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2022-07-23 18:17:05 +09:00 |
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Hajime Hoshi
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921aeb4ea7
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audio: rename channelNum -> channelCount
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2022-07-13 02:08:38 +09:00 |
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Hajime Hoshi
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7a33837ed7
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audio: change the type of SetBufferSize to time.Duration
Updates #2026
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2022-03-25 20:47:01 +09:00 |
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Hajime Hoshi
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0e8c423e51
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Revert "audio: add (*Player).UnplayedBufferSize (#2021)"
This reverts commit 7744013b05 .
Reason: This is no longer needed and SetBufferSize is enough.
Updates #2020
Updates #2026
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2022-03-25 20:28:32 +09:00 |
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Hajime Hoshi
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08783542eb
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audio: add Player.SetBufferSize
This change also adds examples/realtimepcm.
Closes #2026
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2022-03-25 19:27:25 +09:00 |
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Hajime Hoshi
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7744013b05
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audio: add (*Player).UnplayedBufferSize (#2021)
Closes #2020
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2022-03-22 16:55:56 +09:00 |
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Hajime Hoshi
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eaaa601261
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audio: refactoring: rename types
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2021-12-17 16:02:12 +09:00 |
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Hajime Hoshi
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d9967c53e5
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audio: Treat Oto context's error
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2021-10-22 15:29:00 +09:00 |
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Hajime Hoshi
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fb1ab5e779
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audio: Refactoring
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2021-08-21 20:10:12 +09:00 |
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Hajime Hoshi
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a93897d9d2
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audio: Remove Oto (v0) usages
Closes #1665
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2021-08-21 19:29:32 +09:00 |
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Hajime Hoshi
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92bc5c1908
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audio: Add (*Context).NewPlayer and (*Context).NewPlayerFromBytes
Closes #1708
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2021-07-22 16:41:04 +09:00 |
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Hajime Hoshi
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4b7064ac58
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audio: Bug fix: Do not create players every call of IsReady
Close #1709
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2021-07-10 19:21:32 +09:00 |
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Hajime Hoshi
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804881fa94
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audio/internal/readerdriver: Enable to return error at Suspend/Resume
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2021-05-04 23:18:16 +09:00 |
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Hajime Hoshi
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58843b68f9
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
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Hajime Hoshi
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29eade9b4a
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audio/internal/readdriver: Bug fix: Implement Suspend/Resume for browsers
Closes #1630
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2021-05-04 18:49:39 +09:00 |
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Hajime Hoshi
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0de024229d
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audio: Guarantee that (*Player).Current's returning value is increased monotonically
Closes #1501
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2021-03-31 23:41:28 +09:00 |
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Hajime Hoshi
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f4b770eff6
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audio/internal/readerdriver: Add Player.Err
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2021-03-28 22:21:07 +09:00 |
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Hajime Hoshi
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b46cb324ed
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audio: Add audio/internal/readerdriver package
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2021-03-28 18:34:16 +09:00 |
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Hajime Hoshi
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7212cd7999
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audio: Bug fix: Race condition on accessing the set of players
Closes #1548
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2021-03-24 23:41:18 +09:00 |
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Hajime Hoshi
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07c10880f4
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audio: Bug fix: Test failures on browsers
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2021-03-22 03:50:05 +09:00 |
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Hajime Hoshi
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6d442c0a17
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audio: Add comments
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2021-02-28 23:47:57 +09:00 |
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Hajime Hoshi
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ed7d7e8976
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audio/internal/go2cpp: Prepare the first buffer data to make the audio smoother
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2021-01-16 03:28:47 +09:00 |
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Hajime Hoshi
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c742ae60bd
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audio: Bug fix: Implement renaderPlayer.IsPlayer correctly
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2021-01-16 01:02:07 +09:00 |
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Hajime Hoshi
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bd3e930eef
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audio: Add readerPlayerFactory / readerDriver
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2021-01-09 00:45:13 +09:00 |
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