Artem Yadelskyi
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86e694941f
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examples: remove example build tag (#2433)
Closes #1462
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2022-11-03 20:24:09 +09:00 |
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Artem Yadelskyi
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5b53cef59e
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all: remove old // +build comments (#2431)
Closes #2325
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2022-11-03 12:55:14 +09:00 |
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Hajime Hoshi
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f7c44f086f
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replace Ebiten with Ebitengine in comments
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2022-08-29 11:17:17 +09:00 |
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Hajime Hoshi
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8f524b5c23
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examples/vibrate: refactoring
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2022-04-12 00:11:11 +09:00 |
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Hajime Hoshi
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55447679ee
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examples/vibrate: bug fix: touches didn't work correctly
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2022-04-12 00:05:55 +09:00 |
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Hajime Hoshi
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245cbc2f4d
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examples/vibrate: bug fix: compile error
Updates #1452
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2022-01-10 16:19:33 +09:00 |
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Hajime Hoshi
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39ef252c2e
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ebiten: Add VibrationOptions to specify intensity (#1891)
Updates #1452
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2021-12-04 22:14:02 +09:00 |
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Hajime Hoshi
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b4f87f9651
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internal/uidriver/mobile: Implement Vibrate for Android
This change also adds AndroidManifest.xml for the example. This is
used for `gomobile install` command.
Updates #1452
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2021-11-19 01:49:22 +09:00 |
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Hajime Hoshi
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2aa232878d
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ebiten: Add VibrateGamepad and implement this on browsers
Updates #1452
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2021-10-25 02:30:42 +09:00 |
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Hajime Hoshi
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7c6f2fd799
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ebiten: Vibrate takes time durations instead of the options
Android and browsers can specify only a time duration for vibration.
VibrateOptions is renamed to GamepadVibrateOptions for gamepads.
Updates #1452
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2021-10-24 05:02:49 +09:00 |
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Hajime Hoshi
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b8a5ea7bd6
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ebiten: Add Vibrate and VibrateOptions, and implement this on browsers
Updates #1452
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2021-10-24 01:05:33 +09:00 |
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