Hajime Hoshi
e2cfb2da6f
restorable: Fix comments
2019-01-21 00:41:54 +09:00
Hajime Hoshi
eeb8fea778
restorable: Bug fix: dummyImage must be restored first
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Fixes #791
2019-01-21 00:36:53 +09:00
Hajime Hoshi
4d05baf97c
examples/contextlost: Bug fix: dummyImage must belong to theImages
2019-01-21 00:11:34 +09:00
Hajime Hoshi
ae2d863e9c
Add Windows bulding on Travis CI ( #739 )
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This change adds commands just building Ebiten as Windows binaries.
This is not a perfect test but much better than no tests.
2019-01-20 17:45:51 +09:00
Hajime Hoshi
aa2919ada4
graphics: Add comments about DrawImage
2019-01-20 03:27:02 +09:00
Hajime Hoshi
7dafbb2e4e
examples/sinewave: Bug fix: Sinewave volume was too small
2019-01-20 02:17:10 +09:00
Hajime Hoshi
10cb0bba5f
graphics: Add documentation about texture atlas size
2019-01-19 22:14:50 +09:00
Hajime Hoshi
c1c0306471
graphics: Update the document about DrawImage
2019-01-19 22:14:04 +09:00
Hajime Hoshi
79b5712410
examples/sinewave: Refactoring (return the copied bytes)
2019-01-19 18:42:39 +09:00
Hajime Hoshi
808f512a7d
examples/sinewave: Refactoring
2019-01-19 18:36:03 +09:00
Hajime Hoshi
55e9a861d0
ui: Bug fix: isRunning should never be 'false' even after Run on GopherJS
2019-01-19 03:29:07 +09:00
Hajime Hoshi
58cc5cb105
graphics: Better error message for At and Set ( #790 )
2019-01-19 02:59:22 +09:00
Hajime Hoshi
dd59d8ae6e
Fix comments
2019-01-19 02:30:06 +09:00
Hajime Hoshi
78ed824351
graphics: Make verticesBackend concurrent safe
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Fixes #789
2019-01-19 02:06:50 +09:00
Hajime Hoshi
e829e650f2
graphics: Always clear the screen framebuffer
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This fixes the issue on Xperia Z3, but not on Xperia XY
2019-01-18 12:21:01 +09:00
Hajime Hoshi
9046c0fb00
Update go.sum
2019-01-17 23:40:53 +09:00
Hajime Hoshi
248f51cc02
ui: Fix comments
2019-01-17 23:40:33 +09:00
Hajime Hoshi
fd4cdd445c
graphicsdriver/opengl/gl: Unexport or remove C symbols ( #786 )
2019-01-17 22:16:47 +09:00
Hajime Hoshi
9da54db1d9
Revert "graphics: Use math.Ceil for the screen framebuffer size"
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This reverts commit 0b60471ac0
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Reason: This doesn't have any effect.
2019-01-17 11:21:03 +09:00
Hajime Hoshi
0d84d8dccb
Revert: graphics: Use an even number for screen height offset
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This reverts a82201cfe8
.
I think this change does not make sense.
2019-01-16 23:50:11 +09:00
Hajime Hoshi
0b60471ac0
graphics: Use math.Ceil for the screen framebuffer size
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There are glitches on some mobile devices like Xperia. As the
screen framebuffer size might not fit with the actual GL surface
size, we guessed that is the cause of the glitches.
By using math.Ceil, the screen framebuffer will be a little bigger
and can cover the GL surface.
2019-01-16 23:41:52 +09:00
Hajime Hoshi
645b94de5f
ui: Bug fix: actualScreenScale must be called on the main thread
2019-01-16 23:32:47 +09:00
Hajime Hoshi
f16f6cf4b9
audio/internal/convert: Add Float32Reader and NewReaderFromFloat32Reader
2019-01-15 11:46:31 +09:00
Hajime Hoshi
13f6549cb6
audio/vorbis: Remove duplicated decoded data
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There was duplicated decoded date in audio/vorbis package and Ogg
decoder package. This change removes this duplication and reduces
memory usage.
2019-01-15 03:52:27 +09:00
Hajime Hoshi
5cd66b6d6b
examples/audio: Remove unused functions
2019-01-15 02:13:18 +09:00
Hajime Hoshi
5a612f60b6
examples/audio: Bug fix: Do not close after Run
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Now Run can return immediately on GopherJS.
In general, graceful shutdown should not be expected since there
is no 'end' phase on some environments.
Fixes #784
2019-01-15 02:11:23 +09:00
Hajime Hoshi
ea29637fda
examples/set: Use color.RGBA
2019-01-14 20:04:58 +09:00
Hajime Hoshi
67ce6c57c4
Add examples/set
2019-01-14 19:31:07 +09:00
Hajime Hoshi
107dfe5074
graphics: Improve Set speed
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On GopherJS, copying a struct is very heavy. This change avoids
copying (color) structs when possible.
2019-01-14 04:25:43 +09:00
Hajime Hoshi
6b110bf99e
graphics: Better implementation of Set
2019-01-14 04:07:26 +09:00
Hajime Hoshi
128e99b6af
graphics: Implement (*Image).Set
2019-01-14 02:25:36 +09:00
Hajime Hoshi
ddecc1c602
ui: Fix comments
2019-01-13 23:25:32 +09:00
Hajime Hoshi
6ed4bbc0a2
ui: Fix comments
2019-01-13 22:51:24 +09:00
Hajime Hoshi
9e11477d6c
restorable: Bug fix: volatile image must be cleared when recovering from the context lost
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This fixes the bug that examples/contextlost crashes.
2019-01-13 22:30:08 +09:00
Hajime Hoshi
607186859d
ui: Run returns immediately on GopherJS
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Fixes #778
2019-01-13 22:16:33 +09:00
Hajime Hoshi
690dae0488
Update dependencies
2019-01-13 15:54:21 +09:00
Hajime Hoshi
1e1f309a1c
shareable: Add Fill
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Before introducing Fill, filling an image with a solid color was
implemented by ReplacePixels. When an offscreen image is used, the
offscreen image is not fully cleared or filled with a color and
out of (0,0)-(width,height) region. This causes a glitch thin line
on mobile platforms.
This change adds (*shareable.Image).Fill to fill the whole
framebuffer region of the image.
2019-01-13 02:12:47 +09:00
Hajime Hoshi
d5e6e6893e
graphics: Refactoring
2019-01-13 00:56:33 +09:00
Hajime Hoshi
3c18e992a3
docs: Add examples/raycasting
2019-01-13 00:04:15 +09:00
Hajime Hoshi
1f277f7a2c
example/raycasting: Refactoring
2019-01-12 23:54:15 +09:00
Hajime Hoshi
1a0c20c478
Add Magnus to AUTHORS
2019-01-12 23:47:07 +09:00
Magnus
4a4f45ffd7
example/shadow-raycasting ( #780 )
2019-01-12 23:46:03 +09:00
Hajime Hoshi
90efddd6b3
restorable: Bug fix: Clearing a new image region was wrong
2019-01-12 16:16:50 +09:00
Hajime Hoshi
ce21125345
graphicscommand: Rename functions
2019-01-12 01:33:27 +09:00
Hajime Hoshi
dc0c6e0907
graphicscommand: Use GL on macOS 10.11 or older ( #781 )
2019-01-12 01:30:47 +09:00
Hajime Hoshi
72c1a73cac
graphicsdriver/metal: Avoid using @available syntax for old Xcode ( #781 )
2019-01-12 00:33:45 +09:00
Hajime Hoshi
802f3cfe3d
Add mebusy to AUTHORS
2019-01-11 22:35:30 +09:00
mebusy
0419aec617
graphicscommand: Use Opengl instead on early MacOSX platform which does not support Metal ( #779 )
2019-01-11 22:34:23 +09:00
Hajime Hoshi
6783aaae56
graphics: Better test for a crash
2019-01-11 00:31:32 +09:00
Hajime Hoshi
876e483d0c
Add comments ( #777 )
2019-01-10 23:52:11 +09:00