Hajime Hoshi
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5d4a68b0ea
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internal/shaderir/hlsl: refactoring: separate calculation uniform offsets
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2024-05-05 20:47:35 +09:00 |
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Hajime Hoshi
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0b9cbaa1ed
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internal/shader: introduce integer vectors (ivec2, ivec3, ivec4)
Closes #1911
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2022-11-21 00:31:23 +09:00 |
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Hajime Hoshi
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1ecac8d834
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all: allow integer uniform variables for Kage shaders
Closes #2305
Updates #2448
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2022-11-13 01:49:24 +09:00 |
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Hajime Hoshi
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16ff5c5039
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internal/shaderir: change the naming convention: Num -> Count
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2022-07-13 02:02:48 +09:00 |
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Hajime Hoshi
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2d912a2387
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internal/shaderir/hlsl: bug fix: wrong offset of uniform array variables
Closes #2038
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2022-03-27 01:49:52 +09:00 |
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Hajime Hoshi
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4893b13acc
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internal/shaderir: add internal/shaderir/hlsl
Updates #1007
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2022-03-26 01:31:05 +09:00 |
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