Commit Graph

10 Commits

Author SHA1 Message Date
Hajime Hoshi
2261cf76de internal/graphicsdriver/metal/ca: follow ObjC convention
Updates #2981
2024-05-06 19:36:17 +09:00
Hajime Hoshi
dec08b9e4e all: bug fix: relative paths for dlopen didn't work on macOS Sonoma
Closes #2732
2023-08-26 14:52:52 +09:00
Hajime Hoshi
36e2d0ec40 internal/graphicsdriver/metal: bug fix: a path for CoreGraphics.framework didn't work
Closes #2595
2023-03-10 23:24:06 +09:00
Hajime Hoshi
7998e4d31d update purego to v0.3.0-alpha
There are breaking changes between purego v0.2.0 and v0.3.0-alpha.
2023-03-04 01:22:54 +09:00
TotallyGamerJet
56ec19caa1
all: use RTLD_LAZY in dlopen for darwin (#2453)
dlopen requires either RTLD_LAZY or RTLD_NOW but there was neither.

Updates #1162
2022-11-14 04:44:51 +09:00
Hajime Hoshi
2cbc5e7b60 internal/cocoa: remove IsIOS
Use `runtime.GOOS == "ios"` instead.

Closes #1415
2022-09-15 01:04:37 +09:00
TotallyGamerJet
05470f7706
internal/graphicsdriver/metal: remove C for macOS (#2243)
Updates #1162
2022-08-18 01:39:34 +09:00
Hajime Hoshi
5c63c4a4aa internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
From the Metal shading language specification [1] Table 2.2.3, attribute
variables in Ebitengine's vertices don't have to be packed. Then, we can
remove `packed` types.

[1] https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf

Closes #2107
2022-05-28 23:57:59 +09:00
Hajime Hoshi
fef79f4d3e internal/graphicsdriver/metal: update the minimum version of macOS
Updates #2095
2022-05-18 00:09:04 +09:00
Hajime Hoshi
35deb53624 internal/graphicsdriver/metal: Rename files to remove +build comments 2021-08-23 02:06:09 +09:00