Hajime Hoshi
e93aac7b98
update Oto to v2.3.0
2022-08-31 22:29:43 +09:00
Hajime Hoshi
8dfcde4413
update Oto to v2.3.0-rc.2
2022-08-28 00:38:00 +09:00
Hajime Hoshi
cc8aca2ae2
update Oto to fix crashes with Go 1.15 and 1.16
...
Closes #2268
2022-08-25 01:21:37 +09:00
Hajime Hoshi
c94deb1ddb
release v2.4.0-rc.1
2022-08-21 04:00:50 +09:00
Hajime Hoshi
b4589254f8
update Oto
...
Initializing an audio context might take long and reduce TPS/FPS
on Linux. With the latest Oto, the initialization happens in
parallel thanks to the 'ready' channel.
2022-08-21 00:58:13 +09:00
Hajime Hoshi
c585ea3018
update Oto to v2.3.0-alpha.7
2022-08-19 02:51:01 +09:00
Hajime Hoshi
71013e0527
update dependencies
2022-08-19 02:49:43 +09:00
Hajime Hoshi
73cd05eeec
update github.com/jfreymuth/oggvorbis to v1.0.4
...
This improves an error message when an empty source is passed to
the decoder.
Updates #2251
2022-08-19 02:46:54 +09:00
TotallyGamerJet
05470f7706
internal/graphicsdriver/metal: remove C for macOS ( #2243 )
...
Updates #1162
2022-08-18 01:39:34 +09:00
Hajime Hoshi
dd292552d5
audio: move the implementation for NintendoSDK to Oto
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Updates #2242
2022-08-12 20:53:55 +09:00
Hajime Hoshi
2b248ef783
audio: refactoring: remove audio/internal/cbackend
2022-08-08 23:58:46 +09:00
Hajime Hoshi
445378ab31
update dependencies
2022-08-08 11:38:10 +09:00
Hajime Hoshi
4a00bbc299
update GLFW to v3.3.8 for non-Windows
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Updates #2214
2022-08-07 13:24:20 +09:00
Hajime Hoshi
6a985fae4b
update Oto: bug fix: crash when the window was inactive and the audio was suspended on Windows
...
Updates hajimehoshi/oto#179
2022-08-03 00:17:25 +09:00
Hajime Hoshi
508a42a9c4
update Oto for pure Go on Darwin
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Updates #1162
2022-07-31 20:47:13 +09:00
Hajime Hoshi
87aa498bd2
update Oto to v2.3.0-alpha.6
2022-07-30 13:53:34 +09:00
Hajime Hoshi
ac18f69f9c
update Oto: asynchronous initialization of audio for Xbox
...
Updates #2084
2022-07-24 15:25:31 +09:00
Hajime Hoshi
67ae8d9851
update Oto: bug fix: Suspend and Resume were concurrent-unsafe on WASAPI
2022-07-23 23:10:49 +09:00
Hajime Hoshi
7d75f1ad04
update Oto: implement Pause and Resume for WASAPI
2022-07-23 23:00:44 +09:00
Hajime Hoshi
46b0563ddd
update Oto for WASAPI
...
Updates #2084
2022-07-22 22:56:06 +09:00
Hajime Hoshi
c83eb8c0c9
update dependencies
2022-07-22 03:44:02 +09:00
Hajime Hoshi
2386ccc4cb
update Oto to v2.3.0-alpha.5
2022-07-22 03:41:48 +09:00
Hajime Hoshi
a7beddbc94
update Oto to v2.2.0-alpha.6
2022-07-15 19:15:38 +09:00
Hajime Hoshi
926dd5677e
update Oto
2022-07-09 14:39:39 +09:00
Hajime Hoshi
166e219390
update Oto to v2.2.0-alpha.5
2022-07-09 12:16:40 +09:00
Hajime Hoshi
7021086c07
update Oto to v2.2.0-alpha.4 (again)
2022-07-09 02:32:30 +09:00
Hajime Hoshi
a516a5b092
update Oto (for refactoring)
2022-07-01 02:28:20 +09:00
Hajime Hoshi
12d274eb0a
update Oto for a player's Seek
...
Updates hajimehoshi/oto#172
2022-07-01 02:21:19 +09:00
Hajime Hoshi
c8f0bf52e4
update purego
2022-06-29 23:42:31 +09:00
Hajime Hoshi
d6e257084d
audio: bug fix: potential busy reading after the source reaches EOF
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Closes #2167
Updates hajimehoshi/oto#171
2022-06-27 22:54:33 +09:00
Hajime Hoshi
8b86751237
update purego
2022-06-27 10:19:47 +09:00
Hajime Hoshi
7f26562531
update dependencies
2022-06-24 02:06:23 +09:00
Hajime Hoshi
409c78eeb9
update GLFW
2022-06-23 11:35:13 +09:00
Hajime Hoshi
2f104a35be
update purego
2022-06-20 11:49:19 +09:00
Hajime Hoshi
7a94140724
update Oto to v2.2.0-alpha.3
2022-06-14 00:44:51 +09:00
Hajime Hoshi
abef203a70
rename github.com/ebitne/purego -> github.com/ebitengine/purego
2022-06-10 21:59:01 +09:00
Hajime Hoshi
b30700ac31
update Oto: simplify pausing
...
Updates #2125
2022-06-07 00:24:58 +09:00
Hajime Hoshi
0a1fe2e294
update Oto
2022-06-06 02:40:06 +09:00
Hajime Hoshi
e5172d7b6c
update Oto
2022-06-05 23:13:18 +09:00
Hajime Hoshi
744340da5e
update Oto: use arecord -L to list devices
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Closes #2118
2022-06-05 12:16:02 +09:00
Hajime Hoshi
04643d06f7
update Oto: try other devices than 'default' when needed
...
Closes #2118
2022-06-04 22:56:11 +09:00
TotallyGamerJet
726e88e520
internal/graphics/opengl/gl: remove CGO in openGL on macOS ( #2104 )
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Updates #1162
2022-05-27 18:26:53 +09:00
Hajime Hoshi
4396785829
Revert "internal/graphicsdriver/opengl: remove CGO in opengl for macOS ( #2091 )"
...
This reverts commit f7e21983cf
.
Reason: test failures (#2102 )
Closes #2102
2022-05-22 01:24:48 +09:00
TotallyGamerJet
f7e21983cf
internal/graphicsdriver/opengl: remove CGO in opengl for macOS ( #2091 )
...
Updates #1162
2022-05-22 00:58:45 +09:00
Hajime Hoshi
5a4c46fc52
update GLFW to 3.3.7
2022-05-20 22:26:04 +09:00
Hajime Hoshi
f67b4cc1d6
internal/glfw: use a pure Go implementation of GLFW
...
This change removes internal/glfw/glfw, that is a DLL loader, and
replaces the usages with internal/glfwwin, that is a pure Go
implementation of GLFW for Windows.
The build tag `ebitenexternaldll` is also removed.
Closes #1764
2022-05-20 22:10:00 +09:00
Hajime Hoshi
006b4324dc
cmd/ebitenmobile: update Go mobile to enable the latest Android SDK 24
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Closes #2085
2022-05-19 09:03:23 +09:00
Hajime Hoshi
7bf9f92eb9
update Oto to v2.2.0-alpha.2
2022-05-01 13:12:39 +09:00
Hajime Hoshi
8556334fce
update Oto
2022-04-24 13:05:38 +09:00
Hajime Hoshi
945f4af2ae
update Oto to v2.2.0-alpha.1
2022-04-19 10:43:02 +09:00