Hajime Hoshi
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09a7d39874
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internal/graphicsdriver: add Blend struct
This is a preparation to specify blend factors and blend operators.
Updates #2382
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2022-10-16 01:08:26 +09:00 |
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Hajime Hoshi
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37c5f53890
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internal/graphicsdriver/opengl: refactoring
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2022-10-15 22:14:21 +09:00 |
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Hajime Hoshi
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272d0c6a3f
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internal/graphicsdriver: rename Operator -> BlendFactor
Updates #2382
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2022-10-15 17:34:03 +09:00 |
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Hajime Hoshi
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86706c0335
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internal/graphicsdriver/opengl: add opengles build tag
This enables to use OpenGL ES instead of OpenGL.
Closes #292
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2022-09-13 11:10:48 -07:00 |
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Hajime Hoshi
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e46bfd8d30
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internal/graphicsdriver: rename files
Updates #292
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2022-09-12 23:03:54 +09:00 |
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