Hajime Hoshi
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bf515bb594
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Update version to v2.0.0-alpha
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2020-10-04 04:30:40 +09:00 |
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Hajime Hoshi
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780465b702
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ebitenutil: Cache ColorM and reuse them at DrawRect
Fixes #1221
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2020-06-29 22:35:28 +09:00 |
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Hajime Hoshi
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fc42af208d
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graphics: Use 1x1 image for empty images
This change leaves some empty images for DrawTriangles.
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2019-07-30 23:11:06 +09:00 |
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Hajime Hoshi
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d9571c7e32
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ebitenutil: Use the default filter
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2018-03-04 22:45:47 +09:00 |
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Hajime Hoshi
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6bbf6c53ce
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ebitenutil: Give up using linear filter for lines
The edges of a source texture would be unexpectable with linear filterling
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2017-12-03 23:41:05 +09:00 |
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Hajime Hoshi
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95906e9630
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ebitenutil: Bug fix: line should use linear filter
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2017-12-03 23:12:02 +09:00 |
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Hajime Hoshi
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d832f1e3cb
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ebitenutil: emptyImage should use nearest filter
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2017-12-03 23:08:58 +09:00 |
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Hajime Hoshi
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3cf5ca4df3
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doc: Improve comments
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2017-10-08 03:14:33 +09:00 |
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Hajime Hoshi
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93173506f5
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ebitenutil: English
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2017-08-14 00:45:10 +09:00 |
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Hajime Hoshi
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abd8cb7759
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ebitenutil: Add DrawLine and DrawRect
Add new APIs DrawLine and DrawRect mainly for debugging or prototyping purpose. Also add examples/shapes.
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2017-08-14 00:16:32 +09:00 |
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