Hajime Hoshi
7b5054ca3a
audio: bug fix: (*Player).Position is not updated correctly
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Update might not be called or delayed when the window is in background
and invisible on macOS. Let's use a distinct groutine to update the
audio player states.
Closes #3154
2024-11-06 22:16:16 +09:00
Hajime Hoshi
a36f6210c0
all: use Go 1.20 APIs
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Closes #2746
2024-09-12 00:22:45 +09:00
Hajime Hoshi
8f32cc19c5
audio: update comments
2024-08-18 11:13:35 +09:00
Hajime Hoshi
cdef7df61d
audio: update comments
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Updates #2160
2024-07-21 21:45:55 +09:00
Hajime Hoshi
a032a5d71c
audio: update comments
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Updates #2160
2024-07-21 21:42:19 +09:00
Hajime Hoshi
f0ef1ecad0
all: add float32 version of audio APIs
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This change adds these APIs
* (*audio.Context).NewPlayerF32
* (*audio.Context).NewPlayerF32FromBytes
* audio.NewInfiniteLoopF32
* audio.NewInfiniteLoopWithIntroF32
* audio.ResampleF32
* mp3.DecodeF32
* vorbis.DecodeF32
* wav.DecodeF32
Closes #2160
2024-07-21 19:12:18 +09:00
Hajime Hoshi
52820e2b43
audio: reland: bug fix: crash with uncomparable source
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Closes #3039
2024-07-15 14:18:18 +09:00
Hajime Hoshi
420a6c16de
Revert "audio: bug fix: crash with uncomparable source"
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This reverts commit e980d59191
.
Reason: Compile error with Go 1.19
2024-07-15 13:52:50 +09:00
Hajime Hoshi
e980d59191
audio: bug fix: crash with uncomparable source
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Closes #3039
2024-07-15 13:46:23 +09:00
Hajime Hoshi
b552266afe
audio/internal/convert: enable to resample a float32 stream
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Updates #2160
2024-07-14 17:51:24 +09:00
Hajime Hoshi
43f505b3a0
audio: use float32 format under the hood
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Updates #2160
2024-07-13 21:46:39 +09:00
Hajime Hoshi
844a4de872
audio: remove const bytesPerSampleInt16
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This is a preparation for float32 players.
Updates #2160
2024-07-06 23:57:05 +09:00
Hajime Hoshi
6bbfec1869
audio: refactoring: initialize the context at an update hook
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Closes #2715
2024-03-16 22:42:04 +09:00
Hajime Hoshi
9cc017412f
audio: refactoring
2024-03-16 21:44:39 +09:00
Hajime Hoshi
d10636d235
audio: bug fix: suspend and resume player's stopwatches
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Updates #2901
2024-02-01 20:30:09 +09:00
Hajime Hoshi
6ced6987cd
audio: make (*Player).Position()
smoother
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Closes #2901
2024-02-01 18:05:14 +09:00
Hajime Hoshi
b9f0db955c
audio: refactoring
2024-02-01 15:27:24 +09:00
Hajime Hoshi
82f2319020
internal/hook: rename hooks -> hook
2023-10-06 13:58:00 +09:00
Hajime Hoshi
98ead195c6
audio: bug fix: deadlock between a player and a context
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Closes #2737
2023-08-29 14:52:48 +09:00
Hajime Hoshi
fbea792fe4
audio: rename Seek -> SetPosition and Current -> Position
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Seek and Current are not removed but marked as deprecated.
Closes #2698
2023-08-02 01:24:52 +09:00
Hajime Hoshi
335dab9175
audio: refactoring
2023-07-30 17:04:58 +09:00
Hajime Hoshi
9b05d9eb35
audio: refactoring
2023-07-30 14:42:13 +09:00
Hajime Hoshi
85f8423345
audio: rename constants
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Updates #2630
2023-04-08 19:14:28 +09:00
Hajime Hoshi
6bce8fea2d
audio: update comments
2023-01-09 18:53:19 +09:00
Terra Brown
a1cc44833d
add errcheck static analysis ( #2293 )
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Closes #2287
2022-09-10 01:52:46 +09:00
Hajime Hoshi
b53c686017
audio: bug fix: suspend/resume didn't return an error
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This was removed at a93897d9d2
accidentally.
Updates #1665
2022-08-31 12:12:06 +09:00
mattn
3cd0daac67
go generate ./... with Go 1.19 ( #2228 )
2022-08-03 20:48:02 +09:00
Hajime Hoshi
20082b3879
audio: add more explanations to Resample
2022-07-23 18:35:53 +09:00
Vseslav Kochenov
00b530bfcc
audio: add Resample ( #2212 )
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Closes #2055
2022-07-23 18:32:22 +09:00
Hajime Hoshi
017ad69e93
audio: add comments
2022-07-23 18:17:05 +09:00
Hajime Hoshi
921aeb4ea7
audio: rename channelNum -> channelCount
2022-07-13 02:08:38 +09:00
Hajime Hoshi
7a33837ed7
audio: change the type of SetBufferSize to time.Duration
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Updates #2026
2022-03-25 20:47:01 +09:00
Hajime Hoshi
0e8c423e51
Revert "audio: add (*Player).UnplayedBufferSize ( #2021 )"
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This reverts commit 7744013b05
.
Reason: This is no longer needed and SetBufferSize is enough.
Updates #2020
Updates #2026
2022-03-25 20:28:32 +09:00
Hajime Hoshi
08783542eb
audio: add Player.SetBufferSize
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This change also adds examples/realtimepcm.
Closes #2026
2022-03-25 19:27:25 +09:00
Hajime Hoshi
7744013b05
audio: add (*Player).UnplayedBufferSize ( #2021 )
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Closes #2020
2022-03-22 16:55:56 +09:00
Hajime Hoshi
eaaa601261
audio: refactoring: rename types
2021-12-17 16:02:12 +09:00
Hajime Hoshi
d9967c53e5
audio: Treat Oto context's error
2021-10-22 15:29:00 +09:00
Hajime Hoshi
fb1ab5e779
audio: Refactoring
2021-08-21 20:10:12 +09:00
Hajime Hoshi
a93897d9d2
audio: Remove Oto (v0) usages
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Closes #1665
2021-08-21 19:29:32 +09:00
Hajime Hoshi
92bc5c1908
audio: Add (*Context).NewPlayer and (*Context).NewPlayerFromBytes
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Closes #1708
2021-07-22 16:41:04 +09:00
Hajime Hoshi
4b7064ac58
audio: Bug fix: Do not create players every call of IsReady
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Close #1709
2021-07-10 19:21:32 +09:00
Hajime Hoshi
804881fa94
audio/internal/readerdriver: Enable to return error at Suspend/Resume
2021-05-04 23:18:16 +09:00
Hajime Hoshi
58843b68f9
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
Hajime Hoshi
29eade9b4a
audio/internal/readdriver: Bug fix: Implement Suspend/Resume for browsers
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Closes #1630
2021-05-04 18:49:39 +09:00
Hajime Hoshi
0de024229d
audio: Guarantee that (*Player).Current's returning value is increased monotonically
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Closes #1501
2021-03-31 23:41:28 +09:00
Hajime Hoshi
f4b770eff6
audio/internal/readerdriver: Add Player.Err
2021-03-28 22:21:07 +09:00
Hajime Hoshi
b46cb324ed
audio: Add audio/internal/readerdriver package
2021-03-28 18:34:16 +09:00
Hajime Hoshi
7212cd7999
audio: Bug fix: Race condition on accessing the set of players
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Closes #1548
2021-03-24 23:41:18 +09:00
Hajime Hoshi
07c10880f4
audio: Bug fix: Test failures on browsers
2021-03-22 03:50:05 +09:00
Hajime Hoshi
6d442c0a17
audio: Add comments
2021-02-28 23:47:57 +09:00