Hajime Hoshi
|
0081fa7a47
|
internal/graphicsdriver/directx: add a comment
|
2022-05-29 20:05:37 +09:00 |
|
Hajime Hoshi
|
a0e1d08123
|
internal/graphicsdriver/directx: update comments
Updates #2081
|
2022-04-26 11:20:48 +09:00 |
|
Hajime Hoshi
|
7321e86a6b
|
internal/graphicsdriver/directx: bug fix: the screen image can be nil when resizing the window
Closes #2081
|
2022-04-26 11:19:48 +09:00 |
|
Hajime Hoshi
|
736d77e0d2
|
internal/graphicsdriver: remove Graphics.NDCYDirection
|
2022-04-04 03:03:44 +09:00 |
|
Hajime Hoshi
|
02db3bad53
|
internal/graphicscommand: remove the dependency on a graphics driver from compileShader
Updates #2035
|
2022-04-04 02:09:08 +09:00 |
|
Hajime Hoshi
|
3fafc05411
|
internal/graphicsdriver: remove Graphics.HasHighPrecisionFloat
Updates #879
|
2022-04-02 05:19:30 +09:00 |
|
Hajime Hoshi
|
6bd3c81e27
|
internal/graphicsdriver/directx, internal/graphicsdriver/metal: bug fix: uniform matrix-array variables were passed wrongly
Updates #2036
|
2022-03-27 00:32:30 +09:00 |
|
Hajime Hoshi
|
f6d87f6ee8
|
internal/graphicsdriver/directx, internal/graphicsdriver/metal: bug fix: uniform matrix variables were passed wrongly
Updates #2036
|
2022-03-26 23:58:48 +09:00 |
|
Hajime Hoshi
|
79e93d3b12
|
internal/graphicsdriver: introduce the DirectX driver
Closes #1007
|
2022-03-26 20:09:34 +09:00 |
|