Hajime Hoshi
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8be3bb41d5
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shaderprecomp: remove ShaderSource and ShaderSourceID
This change simplifies the APIs to avoid some confusions around IDs.
Updates #2861
Closes #2999
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2024-05-26 22:42:52 +09:00 |
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Hajime Hoshi
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1c438cb5c8
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examples/shaderprecomp/fxc, examples/shaderprecomp/metallib: add go:build
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2024-05-26 16:05:58 +09:00 |
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Hajime Hoshi
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a391da6c77
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examples/shaderprecomp/metallib: stop using errgroup
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2024-05-06 17:25:21 +09:00 |
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Hajime Hoshi
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c46f62e184
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all: add a new package shaderprecomp
The current implementation is only for macOS so far.
Updates #2861
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2024-05-05 03:51:04 +09:00 |
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