Commit Graph

18 Commits

Author SHA1 Message Date
Artem Yadelskyi
5b53cef59e
all: remove old // +build comments (#2431)
Closes #2325
2022-11-03 12:55:14 +09:00
Hajime Hoshi
f7c44f086f replace Ebiten with Ebitengine in comments 2022-08-29 11:17:17 +09:00
Hajime Hoshi
0217ed0544 ebiten: add WritePixels replacing ReplacePixels
Closes #2236
2022-08-08 03:50:27 +09:00
Hajime Hoshi
a615be69c7 examples: Add //go:build 2021-06-24 21:49:37 +09:00
Hajime Hoshi
47065f5f2c Remove supporting jsgo
Updates #1129
2020-10-07 00:46:07 +09:00
Hajime Hoshi
8f00c8fbf5 ebiten: Remove the argument from Update
Fixes #1260
2020-10-04 19:33:10 +09:00
Hajime Hoshi
bf515bb594 Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
Hajime Hoshi
1785b6a670 examples/moire: Add a smaller scale, and remove AdjustTexel function from shaders
This can reproduce the bug reported at #669.

Apparently, the fix (8827520d4a) is
no longer required after 3550abef7a.
That's pretty odd, but examples/moire proves this fact.

Updates #669
Updates #759
2020-06-15 00:29:34 +09:00
Hajime Hoshi
237498e51f
ui: Add an optional function Draw function to Game interface (#1107)
This change adds an optional function Draw to the Game interface.
With Draw function, the game logic and rendering are separate.
There are some benefits:

  * The API is clearer and easier to understand.
  * When TPS < FPS, smoother rendering can be performed without
    changing the game logic depending on TPS.
  * Porting to XNA, which has separate functions Update and Draw,
    would be a little easier.

Draw is optional due to backward compatibility. Game interface was
already used before v1.11.x in mobile packages, and adding a
function would break existing code unfortunately. Then, we adopted
switching the behavior based on whether Draw is implemented or not
by type assertions.

IsDrawingSkipped will always return false when Draw is implemented.

Fixes #1104
2020-03-24 12:01:37 +09:00
Hajime Hoshi
f8d47e5c6a examples/moire: Make the window resizable 2019-12-23 04:45:49 +09:00
Hajime Hoshi
49a5a2bf4e uidriver/js: Bug fix: Needed to initialize pseudoScale with the given scale
Updates #960, #973
2019-10-27 17:16:49 +09:00
Hajime Hoshi
b8da9cf041 examples/moire: Bug fix: Crash on browsers
Fixes #973
2019-10-27 17:00:14 +09:00
Hajime Hoshi
3cd9dfd800 Rename IsRunningSlowly to IsDrawingSkipped
Fixes #643
2018-07-10 22:31:26 +09:00
Hajime Hoshi
eecb04eaea examples: Add jsgo build tag experimentally 2018-03-15 01:26:21 +09:00
Hajime Hoshi
658c7cf452 examples: Use inpututil (#415) 2018-02-04 23:27:54 +09:00
Hajime Hoshi
38013bbc22 examples/moire: Add comments 2018-01-29 03:09:30 +09:00
Hajime Hoshi
4928899566 examples/moire: Enable to see the problem on mobile browsers (#459) 2017-12-12 03:54:00 +09:00
Hajime Hoshi
f350f55088 Add examples/moire 2017-12-05 23:18:47 +09:00