Hajime Hoshi
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316e502f4b
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shaderir: Add predefined macros
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2020-05-16 23:29:01 +09:00 |
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Hajime Hoshi
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66e76597d8
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shaderir: Implement fragment function
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2020-05-16 23:07:24 +09:00 |
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Hajime Hoshi
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ddaed674dd
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shaderir: Implement vertex function
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2020-05-16 22:50:20 +09:00 |
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Hajime Hoshi
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eb5a2efad8
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shaderir: Implement return
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2020-05-16 20:16:04 +09:00 |
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Hajime Hoshi
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57d80c185e
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shaderir: Implement call
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2020-05-16 19:19:16 +09:00 |
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Hajime Hoshi
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5b69e81bd7
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shaderir: Add more tests
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2020-05-16 18:09:09 +09:00 |
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Hajime Hoshi
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af5249de4d
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shaderir: Implement selector operator
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2020-05-16 17:22:17 +09:00 |
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Hajime Hoshi
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d4d43ce193
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shaderir: Allow specifying op for 'for' loop
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2020-05-16 15:51:54 +09:00 |
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Hajime Hoshi
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9f4985943c
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shaderir: Allow integer literals
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2020-05-16 03:40:33 +09:00 |
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Hajime Hoshi
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3cffe88334
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shaderir: Add for-loop
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2020-05-16 03:10:03 +09:00 |
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Hajime Hoshi
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931fec9100
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shaderir: Refactoring
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2020-05-15 03:37:14 +09:00 |
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Hajime Hoshi
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4b8e745824
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shaderir: Refactoring
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2020-05-15 03:12:23 +09:00 |
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Hajime Hoshi
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e6d78abd11
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shaderir: Implement 'if'
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2020-05-15 02:35:58 +09:00 |
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Hajime Hoshi
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71ee622997
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shaderir: Use auto names for variables
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2020-05-15 01:29:39 +09:00 |
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Hajime Hoshi
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1ed004ae05
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shaderir: Avoid duplications of local variable names
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2020-05-14 03:52:36 +09:00 |
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Hajime Hoshi
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32a88b3b03
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shaderir: Add Return
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2020-05-14 03:14:56 +09:00 |
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Hajime Hoshi
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d932787e36
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shaderir: Add parsing expr and stmt
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2020-05-14 02:13:10 +09:00 |
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Hajime Hoshi
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c75a35fd64
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shaderir: Add more tests
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2020-05-14 01:07:53 +09:00 |
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Hajime Hoshi
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3d7c102472
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shaderir: Add func params
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2020-05-13 23:31:17 +09:00 |
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Hajime Hoshi
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a3105d6fca
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shaderir: Add more tests
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2020-05-13 02:10:59 +09:00 |
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Hajime Hoshi
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a5d570a7a8
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Add shaderir
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2020-05-12 01:18:18 +09:00 |
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