Hajime Hoshi
960189b051
internal/shaderlister: add SourceHash
2024-11-17 15:44:51 +09:00
Hajime Hoshi
53687aafb0
internal/shaderlister: reland: compile shaders
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Updates #3157
2024-11-16 19:22:59 +09:00
Hajime Hoshi
ab954c9c6e
Revert "internal/shaderlister: compile shaders"
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This reverts commit 848e30e0e7
.
Reason: test failures
2024-11-16 19:14:02 +09:00
Hajime Hoshi
848e30e0e7
internal/shaderlister: compile shaders
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Updates #3157
2024-11-16 19:11:44 +09:00
Hajime Hoshi
864f826b3c
internal/shaderlister: bug fix: skip tests when Go is not found (e.g. Wasm)
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Updates #3157
2024-11-10 23:34:51 +09:00
Hajime Hoshi
75d7a26fcd
internal/shaderlister: output [] instead of null when no shaders are found
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Updates #3157
2024-11-10 23:27:24 +09:00
Hajime Hoshi
9b849819f3
internal/shaderlister: refactoring: do not use github.com/hajimehoshi/ebiten/v2 command
2024-11-10 23:03:22 +09:00
Hajime Hoshi
99bbe7138c
internal: add shaderlister
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This adds a new compiler directive `//ebitengine:shader` indicating
a shader source. A new tool internal/shaderlister can iterates all
the shader strings with the directive. The tool might be exposed
in the future.
Updates #3157
2024-11-10 22:21:42 +09:00