Commit Graph

17 Commits

Author SHA1 Message Date
Hajime Hoshi
b88d02851f .github/workflows: change triggers 2023-09-11 17:44:20 +09:00
Hajime Hoshi
be771268ed .github/workflows: update actions 2023-09-08 23:27:09 +09:00
Hajime Hoshi
f9d8834d2d .github/workflows: bug fix: the format of go.dev/VERSION has changed 2023-08-09 00:09:47 +09:00
Hajime Hoshi
a9c272d137 .github/workflows: use $GITHUB_OUTPUT
See https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
2023-07-11 01:30:57 +09:00
Hajime Hoshi
00e45affe9 all: update OpenGL version from 2.1 to 3.2
'texelFetch' requires OpenGLSL 1.30, which requires OpenGL 3.0+.
macOS might not support OpenGL 3.0 and 3.1, so adopt 3.2.

Updates #1431
2023-04-23 14:25:36 +09:00
Hajime Hoshi
c3c4a5e9b7 .github/workflows: always use the latest version of Go on the Steam bot 2022-08-18 02:07:10 +09:00
Hajime Hoshi
78ad9f9c30 .github/workflows: update Go version for Steam 2022-08-18 01:47:26 +09:00
Hajime Hoshi
c3b712a54e add Go 1.18 for testing 2022-03-16 03:00:22 +09:00
Hajime Hoshi
fa46d68199 .github/workflows: Always use the latest public beta of Steam SDK 2021-10-27 03:40:25 +09:00
Hajime Hoshi
1dc637a66d .github/workflows: Update Steam runtime version 2021-10-12 11:52:33 +09:00
Hajime Hoshi
0e5dca9453 .github/workflows, internal/uidriver/glfw: Use curl's --remote-name 2021-08-28 16:37:10 +09:00
Hajime Hoshi
6cc64e9b1e Use Sourcehut APIs to use builds.sr.ht
Closes #1664
2021-08-27 03:21:26 +09:00
Hajime Hoshi
253509356f Update Go to 1.17 2021-08-17 12:21:53 +09:00
Hajime Hoshi
6bde07f04f Add Steam SDK tests for x86 (GOARCH=386) 2021-08-16 01:23:18 +09:00
Hajime Hoshi
9e5acf2993 Update Steam SDK 2021-08-16 00:38:43 +09:00
Hajime Hoshi
a69bf41d33 Update Go version for Steam 2021-08-12 02:57:26 +09:00
Hajime Hoshi
e5254482fe Add tests for the Steam Runtime
Closes #1733
2021-07-28 23:37:27 +09:00