divVerent
|
1de1bfef55
|
internal/gamepad: fix uint16 underflow handling in gamepads. (#2030)
Fixes crash where Ebiten considers a keyboard a gamepad with way too many buttons.
Updates #2027
|
2022-03-26 15:41:59 +09:00 |
|
Hajime Hoshi
|
e4d0050452
|
internal/gamepad: bug fix: compile error
Updates #2027
|
2022-03-25 14:35:03 +09:00 |
|
Hajime Hoshi
|
b985689010
|
internal/gamepad: bug fix: crash when a too big button code is reported on Linux
Updates #2027
|
2022-03-25 14:28:09 +09:00 |
|
Hajime Hoshi
|
bf1cb035eb
|
internal/gamepad: port the gamepad part for c-backend
|
2022-02-05 19:11:57 +09:00 |
|
Hajime Hoshi
|
f6d8f42c36
|
internal/gamepad: refactoring: use unix.InotifyEvent
|
2022-02-04 04:59:40 +09:00 |
|
Hajime Hoshi
|
ef45058037
|
internal/gamepad: implement for Linux
Updates #1452
|
2022-02-04 04:26:33 +09:00 |
|