Commit Graph

117 Commits

Author SHA1 Message Date
Hajime Hoshi
6673a39fa2 Introduce Photoshop-like alpha blending 2014-12-20 05:57:18 +09:00
Hajime Hoshi
49bcf8bb32 Remove Drawer; Add GraphicsContext.DrawTexture 2014-12-18 22:24:27 +09:00
Hajime Hoshi
0e673670c0 Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget 2014-12-17 23:06:14 +09:00
Hajime Hoshi
f3e4d1703d Add Texture.Width, Height and RenderTarget.Width, Height 2014-12-17 22:50:44 +09:00
Hajime Hoshi
bac4317fc5 Replace RenderTargetID with RenderTarget 2014-12-17 22:04:33 +09:00
Hajime Hoshi
eb11831585 Replace TextureID with Texture 2014-12-17 21:50:58 +09:00
Hajime Hoshi
33cb234ae1 Bug fix: Creating a render target before running 2014-12-17 20:21:27 +09:00
Hajime Hoshi
2c67a71a53 Change GeometryMatrix's methods to functions 2014-12-15 01:58:52 +09:00
Hajime Hoshi
c1fa38ebed Remove panic 2014-12-14 21:38:54 +09:00
Hajime Hoshi
6f3e45098b Refactoring 2014-12-14 21:21:05 +09:00
Hajime Hoshi
3190609f07 Remove canvas 2014-12-14 19:29:59 +09:00
Hajime Hoshi
60aad4326e Hide members of RenderTarget (again) 2014-12-14 18:34:47 +09:00
Hajime Hoshi
8319e0d41d Remove package glfw (once) 2014-12-14 17:00:11 +09:00
Hajime Hoshi
76b7da090c Remove dependencies on ebiten from opengl 2014-12-14 15:26:10 +09:00
Hajime Hoshi
a39f0e904d Remove some methods; Add Game.Initialize 2014-12-11 01:12:46 +09:00
Hajime Hoshi
225f1fa7b1 Add license comments (#18) 2014-12-09 23:16:04 +09:00
Hajime Hoshi
164b320170 Unify packages to ebiten (#19) 2014-12-09 22:19:30 +09:00