Hajime Hoshi
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696bbc088f
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internal/ui: rename variables
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2022-03-20 16:51:23 +09:00 |
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Hajime Hoshi
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673556d03f
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internal/ui: move the error handlings to the ui package
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2022-03-20 16:26:26 +09:00 |
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Hajime Hoshi
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b59dd45239
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internal/buffered: separate ReplacePixels with the large-area and small-area versions
For the large-area version, this doesn't require a graphics driver.
This is necessary to ensure that ReplacePixels never needs a graphics
driver.
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2022-03-20 04:13:31 +09:00 |
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Hajime Hoshi
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d4d4b9c070
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internal/graphicsdriver/metal, internal/graphicsdriver/opengl: more efficient modulo
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2022-03-04 03:47:55 +09:00 |
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divVerent
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62229e82a6
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Pre-failing test for color interpolation during rendering. (#2001)
Before #1996, this failed with:
image_test.go:1997: At(1, 0): got: {64 64 128 255}, want: {0 128 128 255}
The difference is:
- Before, colors were interpolated in straight-color space:
- Background: {0 0 255 255}
- Vertex A: {255 0 0 0}
- Vertex B: {0 255 0 255}
- Interpolated: {128 128 0 128}
- Premultiplied: {64 64 0 128}
- Onto Background: {64 64 128 255}
- After, colors are interpolated in premultiplied space:
- Background: {0 0 255 255}
- Vertex A: {255 0 0 0}
- Vertex A premultiplied: {0 0 0 0}
- Vertex B: {0 255 0 255}
- Vertex B premultiplied: {0 255 0 255}
- Interpolated: {0 128 0 128}
- Onto Background: {0 128 128 255}
This DIFFERS from the sample fragment shader, which returns the color as is
(Kage allows vertex color values to be used for arbitrary purposes and
interpolates independently):
- Shader sample:
- Background: {0 0 255 255}
- Vertex A: {255 0 0 0}
- Vertex B: {0 255 0 255}
- Interpolated: {128 128 0 128}
- Onto Background: {128 128 128 255}
as the blend function is `GL_ONE` / `GL_ONE_MINUS_SRC_ALPHA`. This shader behavior
is unchanged but has been documented by #1996.
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2022-02-24 03:12:33 +09:00 |
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Hajime Hoshi
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f182b185d9
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internal/graphicscommand: bug fix: overflow when len(vertices) > len(indices)
Closes #1913
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2021-12-26 06:15:12 +09:00 |
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r3vit
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57c45a13e4
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Remove dot imports from tests - Remove dot imports (#1837)
Closes #1824
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2021-10-02 19:58:48 +09:00 |
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Hajime Hoshi
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65c2fd4bcd
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ebiten: Bug fix: Test compile error
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2021-09-19 17:54:13 +09:00 |
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Trevor Slocum
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92d8562b1d
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ebiten: Add (*Image).RGBA64At (#1773)
Closes #1769.
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2021-08-21 15:15:48 +09:00 |
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Hajime Hoshi
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a29748ab2b
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ebiten: Refactoring: Move a test
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2021-08-18 01:13:40 +09:00 |
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Hajime Hoshi
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415ceded79
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ebiten: Bug fix: Colorm.Concat crashed when the argument is an initial value
Closes #1765
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2021-08-18 01:09:07 +09:00 |
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Hajime Hoshi
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c06e8a5501
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ebiten: Fix tests for a very restricted environment (Steam Runtime)
Updates #1733
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2021-07-28 22:04:13 +09:00 |
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Hajime Hoshi
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79e067b0f8
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ebiten: Add BenchmarkColorMScale
Updates #1658
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2021-07-27 13:31:37 +09:00 |
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Hajime Hoshi
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674802d2f5
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ebiten: Bug fix: Draw commands with EvenOdd should not be merged
Updates #1684
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2021-07-05 18:08:55 +09:00 |
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Hajime Hoshi
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daa883d799
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ebiten: Bug fix: Stencil buffers should not be cleared until all the vertices are rendered
Updates #1684
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2021-07-05 17:41:06 +09:00 |
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Hajime Hoshi
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66be53804d
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ebiten: Bug fix: Fill on a sub-image didn't work correctly
Closes #1691
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2021-07-02 22:42:28 +09:00 |
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Hajime Hoshi
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ed028110cf
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ebiten: Allow rendering on a sub-image by scissor test
Fixes #1255
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2020-11-08 00:58:44 +09:00 |
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Hajime Hoshi
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fa53160e18
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mipmap: Stop using negative mipmaps
Negative mipmaps tend to allocate extremely big images.
Instead, encourage to use images with explicit padding when enlarging
the image.
Fixes #1400
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2020-10-31 02:52:40 +09:00 |
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Hajime Hoshi
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2259378430
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ebiten: Panic immediately when zero size is given to NewImage(FromImage)
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2020-10-23 00:42:57 +09:00 |
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Hajime Hoshi
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d6eac8c5bf
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ebiten: Better test name
Updates #1399
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2020-10-21 11:33:08 +09:00 |
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Hajime Hoshi
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e7d080ca4a
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mipmap: Bug fix: Too big scale tried to allocate too big images
Fixes #1399
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2020-10-21 11:28:05 +09:00 |
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Hajime Hoshi
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a3cb78558b
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mipmap: Bug fix: Scale could be Inf/0 and caused a forever loop
Fixes #1398
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2020-10-21 10:55:36 +09:00 |
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Hajime Hoshi
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00f3d83d4c
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Remove supporting GopherJS
Fixes #1129
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2020-10-07 01:10:09 +09:00 |
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Hajime Hoshi
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1b816eb249
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ebiten: Remove the error returning value from NewImageFromImage
Updates #1380
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2020-10-06 01:03:33 +09:00 |
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Hajime Hoshi
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c6053bcf14
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ebiten: Remove the error returning value from NewImage
Updates #1380
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2020-10-06 00:48:56 +09:00 |
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Hajime Hoshi
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54da0d9763
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ebiten: Remove the returning value from (*Image).DrawImage
Updates #1380
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2020-10-06 00:21:17 +09:00 |
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Hajime Hoshi
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04bbe1ebb6
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ebiten: Remove the returning value from (*Image).ReplacePixels
Updates #1380
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2020-10-06 00:16:18 +09:00 |
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Hajime Hoshi
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525d16bec8
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ebiten: Remove the returning value from (*Image).Dispose
Updates #1380
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2020-10-06 00:13:23 +09:00 |
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Hajime Hoshi
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c2ee8e8d59
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ebiten: Remove returning values from (*Image).Clear and Fill
Updates #1380
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2020-10-06 00:08:55 +09:00 |
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Hajime Hoshi
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83ead375a4
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ebiten: Update comments
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2020-10-05 02:00:50 +09:00 |
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Hajime Hoshi
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fe97e7b0a5
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ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
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2020-10-05 01:40:44 +09:00 |
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Hajime Hoshi
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0892ffa4b2
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ebiten: Bug fix: Fix the test error at DrawTriangles
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2020-10-05 00:30:10 +09:00 |
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Hajime Hoshi
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bf515bb594
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Update version to v2.0.0-alpha
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2020-10-04 04:30:40 +09:00 |
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Hajime Hoshi
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abbb929148
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ebiten: Bug fix: Wrong uniform type was used
This change also includes PanicOnErrorAtImageAt, which panics when
an error is detected at (*Image).At. This function is only for testing.
Fixes #1349
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2020-09-17 20:52:32 +09:00 |
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Hajime Hoshi
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442849e120
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ebiten: Skip some tests on Wasm
They are flagile and sometimes causes crash on GitHub Actions workflow
tests.
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2020-08-24 04:10:24 +09:00 |
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Hajime Hoshi
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dfc23ee557
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ebiten: Skip tests in the short mode
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2020-08-19 23:11:54 +09:00 |
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Hajime Hoshi
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80d04732c2
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Revert "ebiten: Skip heavy tests even on Wasm"
This reverts commit 0ee70df466 .
Reason: This didn't affect the results
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2020-08-19 23:00:45 +09:00 |
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Hajime Hoshi
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9c85b20817
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ebiten: Bug fix: Test compilation error
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2020-08-19 22:41:36 +09:00 |
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Hajime Hoshi
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0ee70df466
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ebiten: Skip heavy tests even on Wasm
Updates #1313
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2020-08-19 22:33:01 +09:00 |
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Hajime Hoshi
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213fbd283a
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ebiten: Bug fix: Skip the tests correctly
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2020-08-19 22:07:15 +09:00 |
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Hajime Hoshi
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bebad644ad
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ebiten: Refactoring
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2020-08-18 23:31:19 +09:00 |
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Hajime Hoshi
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a48c0d9f2c
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ebiten: Skip some tests on Go1.12 Wasm
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2020-08-17 04:15:33 +09:00 |
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Hajime Hoshi
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c032d61f93
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ebiten: Rename a test case
Updates #1269
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2020-07-28 14:04:05 +09:00 |
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Hajime Hoshi
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da98e67345
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mipmap: Bug fix: Wrong level calculation when the indices are empty
Fixes #1269
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2020-07-28 14:02:51 +09:00 |
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Hajime Hoshi
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d22026d366
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ebiten: Better test values for CompositeModeMultiply
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2020-07-18 21:57:02 +09:00 |
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Hajime Hoshi
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6ccb614b08
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graphicsdriver/metal: Implement CompositeModeMultiply
Updates #410
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2020-07-18 21:51:57 +09:00 |
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Hajime Hoshi
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f927e09f56
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mipmap: Unify DrawImage and DrawTriangles
Fixes #909
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2020-07-16 02:31:17 +09:00 |
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Hajime Hoshi
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a4e669cc39
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ebiten: Avoid using SubImage for stretching test
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2020-07-15 23:49:26 +09:00 |
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Hajime Hoshi
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2a9fd5ef13
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mipmap: Avoid using the vertex backend when GopherJS is not used
The backend logic is especially for GopherJS. As the backend logic
tends to consume a lot of memory, let's avoid this when possible.
Updates #797
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2020-07-14 12:16:37 +09:00 |
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Hajime Hoshi
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cec32d4f72
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ebiten: Add tests to modify pixels after ReplacePixels
Updates #1222
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2020-07-03 03:25:47 +09:00 |
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