Hajime Hoshi
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5a36b4bb48
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internal/graphicsdriver/opengl/gl: remove IsTexture
Updates #805
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2024-01-09 02:35:30 +09:00 |
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Hajime Hoshi
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12ae411d15
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internal/graphicsdriver/opengl, internal/graphicsdriver/opengl/gl: refactoring
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2023-12-20 02:19:33 +09:00 |
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Hajime Hoshi
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3ca6184294
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ebiten: add a new FillRule: NonZero
Closes #2782
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2023-11-06 12:11:38 +09:00 |
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Hajime Hoshi
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386bda3c84
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internal/graphicsdriver/opengl/gl: add do-not-edit comment
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2023-10-02 00:21:53 +09:00 |
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Hajime Hoshi
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00e45affe9
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all: update OpenGL version from 2.1 to 3.2
'texelFetch' requires OpenGLSL 1.30, which requires OpenGL 3.0+.
macOS might not support OpenGL 3.0 and 3.1, so adopt 3.2.
Updates #1431
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2023-04-23 14:25:36 +09:00 |
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Hajime Hoshi
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4f69ca4ea9
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internal/graphicsdriver/opengl: add a debug mode with a build tag ebitenginegldebug
In the debug mode, GetError is inserted in each GL function call.
Closes #2650
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2023-04-22 13:17:08 +09:00 |
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