Commit Graph

18 Commits

Author SHA1 Message Date
Hajime Hoshi
f04e391cb4 all: rename emptyImage -> whiteImage 2022-10-21 15:26:56 +09:00
Hajime Hoshi
f7c44f086f replace Ebiten with Ebitengine in comments 2022-08-29 11:17:17 +09:00
Hajime Hoshi
0f52381580 ebiten: rename TPS functions
* SetMaxTPS() -> SetTPS()
* MaxTPS() -> TPS()
* CurrentTPS() -> ActualTPS()
* CurrentFPS() -> ActualFPS()

Closes #2071
2022-07-17 11:30:12 +09:00
Hajime Hoshi
a615be69c7 examples: Add //go:build 2021-06-24 21:49:37 +09:00
Hajime Hoshi
fa53160e18 mipmap: Stop using negative mipmaps
Negative mipmaps tend to allocate extremely big images.

Instead, encourage to use images with explicit padding when enlarging
the image.

Fixes #1400
2020-10-31 02:52:40 +09:00
Hajime Hoshi
47065f5f2c Remove supporting jsgo
Updates #1129
2020-10-07 00:46:07 +09:00
Hajime Hoshi
c6053bcf14 ebiten: Remove the error returning value from NewImage
Updates #1380
2020-10-06 00:48:56 +09:00
Hajime Hoshi
fe97e7b0a5 ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
2020-10-05 01:40:44 +09:00
Hajime Hoshi
8f00c8fbf5 ebiten: Remove the argument from Update
Fixes #1260
2020-10-04 19:33:10 +09:00
Hajime Hoshi
bf515bb594 Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
Hajime Hoshi
bab3288a37 examples: Use RunGame
Updates #1111
2020-05-30 21:20:26 +09:00
Hajime Hoshi
2923bec0dc examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
Hajime Hoshi
e1347c58ca examples/shapes: Use DrawTriangles for rectangles (#680) 2018-09-15 19:00:57 +09:00
Hajime Hoshi
76ca296cdd examples/shapes: Bug fix: correct calculation 2018-09-15 18:15:16 +09:00
Hajime Hoshi
5587af9d7e examples/shapes: Use DrawTriangles (#680) 2018-09-15 17:20:35 +09:00
Hajime Hoshi
3cd9dfd800 Rename IsRunningSlowly to IsDrawingSkipped
Fixes #643
2018-07-10 22:31:26 +09:00
Hajime Hoshi
eecb04eaea examples: Add jsgo build tag experimentally 2018-03-15 01:26:21 +09:00
Hajime Hoshi
abd8cb7759 ebitenutil: Add DrawLine and DrawRect
Add new APIs DrawLine and DrawRect mainly for debugging or prototyping purpose. Also add examples/shapes.
2017-08-14 00:16:32 +09:00