Hajime Hoshi
f40798b586
graphics: Move const definitions to driver package
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Let's keep 'graphics' package as a package for utility functions
or testable functions as much as possible.
2019-06-26 01:05:13 +09:00
Hajime Hoshi
9bff33472a
driver: Add (Graphics).HasHighPrecisionFlaot
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This enables to determine whether vertices should be adjusted or
not.
Fixes #879
2019-06-22 14:57:53 +09:00
Hajime Hoshi
1e93d9c699
graphicsdriver/opengl: Use context.Context when possible
2019-06-08 01:30:15 +09:00
Hajime Hoshi
ca907e2846
uidriver/mobile: Refactoring
2019-06-01 00:21:59 +09:00
Hajime Hoshi
fcb5554aa1
driver: Add Graphics.NeedsRestoring
2019-05-26 19:46:12 +09:00
Hajime Hoshi
0bf911905a
Revert "graphicsdriver/opengl: Call glFinish before glReadPixels"
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This reverts commit 04dc1faa9c
.
Reason: True fix for #814 is 82178794c3
2019-02-19 10:55:06 +09:00
Hajime Hoshi
09ca873c41
graphicsdriver/opengl: Use glBindAttribLocation instead of glGetAttribLocation
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Attribute variables are often optimized out and it is really hard
to prevent this.
Instead of implicit indices of attribute variables, use explicit
indices by glBindAttribLocation.
Bug: #816
2019-02-16 14:35:53 +09:00
Hajime Hoshi
7ff99d3965
graphicsdriver/opengl: Remove glGetError calls
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As glGetError doesn't tell where the error happens, this is not
useful.
Fixes #815
2019-02-16 10:00:27 +09:00
Hajime Hoshi
04dc1faa9c
graphicsdriver/opengl: Call glFinish before glReadPixels
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It looks like glFlush is not enough at least on Travis CI.
Fixes #814
2019-02-14 02:03:05 +09:00
Hajime Hoshi
6c4260d0e1
Revert "graphicsdriver/opengl: Use GL_RGBA8 as the internal format at glTexImage2D"
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This reverts commit f5044f3d8f
.
Reason: This doesn't work on some iOS machines
2019-02-12 03:34:06 +09:00
Hajime Hoshi
f5044f3d8f
graphicsdriver/opengl: Use GL_RGBA8 as the internal format at glTexImage2D
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Related: #810
2019-02-09 21:27:46 +09:00
Hajime Hoshi
a3eddeb50f
Improve panic messages
2019-02-06 23:43:03 -10:00
Hajime Hoshi
ba47a19b17
mobile: Bug fix: error must be received without waiting for renderCh
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Even when error happens, the error was not received when renderCh
received. This was the cause of freezing when error happens.
2019-01-28 12:32:48 +09:00
Hajime Hoshi
99e4c874fe
Reduce init functions
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This mitigates the init-order issue on jsgo.io.
2018-12-26 02:13:47 +09:00
Hajime Hoshi
de788603d6
graphicsdriver/opengl: Remove init order dependency
2018-12-25 23:58:01 +09:00
Hajime Hoshi
aff77d98e4
graphicsdriver/opengl: Bug fix: compile error on browsers and mobiles
2018-11-11 04:51:17 +09:00
Hajime Hoshi
7e363a6f3b
graphicsdriver/opengl: Unexport Context
2018-11-11 01:19:11 +09:00
Hajime Hoshi
241716d0e6
Add package graphicsdriver; Move opengl to graphicsdriver/opengl
2018-11-10 22:52:37 +09:00