Hajime Hoshi
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e84b717c95
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examples/sprites: Apply ColorM change only once
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2017-05-28 01:02:54 +09:00 |
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Hajime Hoshi
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dad427920d
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affine: Add Reset function
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2017-05-28 00:49:44 +09:00 |
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Hajime Hoshi
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de7215f3fc
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graphics: Add DrawImageOptions.SourceRect
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2017-05-28 00:49:44 +09:00 |
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Hajime Hoshi
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ef8da64680
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examples: Remove unnecessary checks of returning values
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2017-03-04 23:24:54 +09:00 |
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Hajime Hoshi
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26e290b2bc
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examples/spritse: Speed optimization
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2016-10-28 00:39:55 +09:00 |
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Hajime Hoshi
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bf76e94ad2
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examples/sprites: Don't copy receivers
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2016-10-27 02:43:43 +09:00 |
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Hajime Hoshi
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7410a9d814
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Add example tags again
This reverts commit 7a1d63fb02 .
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2016-08-26 00:40:39 +09:00 |
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Hajime Hoshi
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7a1d63fb02
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Revert example tags
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2016-08-17 23:33:31 +09:00 |
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Hajime Hoshi
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12732d3302
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examples: Add example tag
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2016-08-17 22:52:51 +09:00 |
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Hajime Hoshi
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5e1ed99e2e
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Use files in examples (#243)
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2016-07-28 01:10:40 +09:00 |
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Hajime Hoshi
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c8ef54ac1d
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Trivial fixes
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2016-07-17 04:41:28 +09:00 |
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Hajime Hoshi
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d7c2682c53
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examples/sprites: Slower increasing num of sprites
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2016-07-16 19:34:36 +09:00 |
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Hajime Hoshi
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66f262c80e
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graphics: Enable to draw unlimited number of sprites (#245)
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2016-07-16 19:17:57 +09:00 |
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Hajime Hoshi
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fdfc44281f
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gofmt -s
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2016-05-14 00:25:11 +09:00 |
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Hajime Hoshi
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49d171beb0
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examples/common: Embed images with go-bindata
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2016-05-13 23:40:23 +09:00 |
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Hajime Hoshi
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0c932fbf84
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examples/sprites: Skip rendering when the game is slow
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2016-04-08 03:31:10 +09:00 |
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Hajime Hoshi
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5f8ef3cf52
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examples: Move images to _resources/images
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2016-02-21 01:35:45 +09:00 |
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Hajime Hoshi
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4bdf64a523
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Swap import order
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2016-02-16 01:13:04 +09:00 |
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Hajime Hoshi
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0f6c18fb1b
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Rename example -> examples
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2016-02-11 03:07:14 +09:00 |
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