ebiten/mobile/ebitenmobileview
Hajime Hoshi 802693fa20 uidriver/mobile: Implement IsForeground
This adds hooks on resuming/suspending the application, and
switches the foreground state there. This change also updates
the logic to suspend the game loop to be clearer.

Fixes #1037
2020-01-23 02:08:31 +09:00
..
funcs.go uidriver/mobile: Implement IsForeground 2020-01-23 02:08:31 +09:00
game.go mobile: Remove game definition and use ebiten.Game 2020-01-13 17:04:06 +09:00
impl_metal.go mobile/ebitenmobileview: Bug fix: Compile error on Android 2019-10-09 23:03:22 +09:00
impl_notmetal.go mobile/ebitenmobileview: Bug fix: Compile error on Android 2019-10-09 23:03:22 +09:00
impl.go mobile: Exclude non-mobile environments to build 2019-11-18 02:05:51 +09:00
touches_android.go mobile/ebitenmobileview: Refactoring: touches 2019-10-11 23:12:05 +09:00
touches_ios.go mobile/ebitenmobileview: Refactoring: touches 2019-10-11 23:12:05 +09:00
touches.go mobile: Exclude non-mobile environments to build 2019-11-18 02:05:51 +09:00