ebiten/internal
TotallyGamerJet 93537650c0
internal/goglfw: use platform agnostic functions for context_windows.go (#2570)
context_windows.go is used for all the platforms. However, it used syscall.Syscall which behaves differently on macOS
and Windows as well as windows.BytePtrToString which isn't available on Linux or macOS.

This commit replaces syscall.Syscall with purego.SyscallN and windows.BytePtrToString with a copied version called
bytePtrToString.

Updates #2546
2023-02-10 02:35:17 +09:00
..
affine internal/affine: refactoring: use slices instead of array pointers 2022-09-30 22:20:32 +09:00
atlas all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
buffered all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
builtinshader internal/builtinshader: fix comments 2022-10-10 13:14:37 +09:00
clock all: update URLs in comments 2022-11-21 01:46:50 +09:00
cocoa all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
debug all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
devicescale all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
file ebiten: implement DroppedFiles to replace AppendDroppedFiles 2023-01-25 14:27:11 +09:00
gamepad internal/gamepad: refactoring 2023-02-02 22:33:01 +09:00
gamepaddb internal/gamepaddb: update the database 2023-02-02 22:00:34 +09:00
glfw ebiten: add AppendDroppedFiles 2023-01-22 17:22:25 +09:00
goglfw internal/goglfw: use platform agnostic functions for context_windows.go (#2570) 2023-02-10 02:35:17 +09:00
graphics all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
graphicscommand all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
graphicsdriver all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
microsoftgdk internal/microsoftgdk: improve forward compatibility 2022-12-25 22:00:22 +09:00
mipmap internal/graphics: use flatten []float32 slice instead of [][]float32 2022-12-03 20:23:58 +09:00
packing all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
png all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
processtest all: update comments 2023-02-07 12:05:43 +09:00
restorable all: update comments 2023-02-07 12:05:43 +09:00
shader all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
shaderir all: fix typos (#2558) 2023-01-28 19:06:38 +09:00
testing internal/testing: add the default exit code 1 2022-10-02 18:16:16 +09:00
thread all: separate the rendering thread from the main thread 2022-12-30 22:57:34 +09:00
ui all: update comments 2023-02-07 12:05:43 +09:00
vibrate all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00