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073d022c2e
These function return true in most cases, and when these return false, the situation is pretty bad and recovering the situation would not be possible. IsFramebuffer and IsRenderbuffer cause round trips and affect performance. Let's remove them. |
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.. | ||
gl | ||
context.go | ||
egl_nintendosdk.go | ||
graphics_debug.go | ||
graphics_glfw.go | ||
graphics_js.go | ||
graphics_mobile.go | ||
graphics_nintendosdk.go | ||
graphics_notdebug.go | ||
graphics.go | ||
image.go | ||
locationcache.go | ||
program.go | ||
shader.go |