ebiten/internal/graphicsdriver
Hajime Hoshi 073d022c2e internal/graphicsdriver/opengl: remove IsFramebuffer and IsRenderbuffer
These function return true in most cases, and when these return false,
the situation is pretty bad and recovering the situation would not be
possible.

IsFramebuffer and IsRenderbuffer cause round trips and affect performance.
Let's remove them.
2024-07-06 19:15:01 +09:00
..
directx internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
metal internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00
opengl internal/graphicsdriver/opengl: remove IsFramebuffer and IsRenderbuffer 2024-07-06 19:15:01 +09:00
playstation5 internal/graphicsdriver/playstation5: change struct member names 2024-06-17 03:04:18 +09:00
blend.go ebiten: add BlendOperationMin and BlendOperationMax 2023-10-13 01:56:33 +09:00
graphics.go internal/graphics: renamed shader image count to specify src (#3012) 2024-06-10 02:02:47 +09:00