mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
08dbb41b35
Updates #1549 Updates #1656 Closes #1660
294 lines
8.3 KiB
C++
Vendored
294 lines
8.3 KiB
C++
Vendored
// Copyright 2021 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#include "binding_android.h"
|
|
|
|
#include "_cgo_export.h"
|
|
#include "oboe_oboe_Oboe_android.h"
|
|
|
|
#include <atomic>
|
|
#include <set>
|
|
#include <vector>
|
|
|
|
#include <android/log.h>
|
|
|
|
namespace {
|
|
|
|
class Player;
|
|
|
|
class Stream : public oboe::AudioStreamDataCallback {
|
|
public:
|
|
// GetInstance returns the instance of Stream. Only one Stream object is used
|
|
// in one process. It is because multiple streams can be problematic in both
|
|
// AAudio and OpenSL (#1656, #1660).
|
|
static Stream &GetInstance();
|
|
|
|
const char *Play(int sample_rate, int channel_num, int bit_depth_in_bytes);
|
|
const char *Pause();
|
|
const char *Resume();
|
|
const char *Close();
|
|
|
|
void AddPlayer(Player *player);
|
|
void RemovePlayer(Player *player);
|
|
|
|
oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboe_stream,
|
|
void *audio_data,
|
|
int32_t num_frames) override;
|
|
|
|
private:
|
|
Stream();
|
|
int sample_rate_ = 0;
|
|
int channel_num_ = 0;
|
|
int bit_depth_in_bytes_ = 0;
|
|
|
|
std::mutex mutex_;
|
|
std::set<Player *> players_;
|
|
std::shared_ptr<oboe::AudioStream> stream_;
|
|
};
|
|
|
|
class Player {
|
|
public:
|
|
Player(double volume, uintptr_t go_player) : go_player_{go_player} {
|
|
std::atomic_store(&volume_, volume);
|
|
Stream::GetInstance().AddPlayer(this);
|
|
}
|
|
|
|
~Player() { Stream::GetInstance().RemovePlayer(this); }
|
|
|
|
void SetVolume(double volume) { std::atomic_store(&volume_, volume); }
|
|
|
|
void Play() { std::atomic_store(&playing_, true); }
|
|
|
|
void Pause() { std::atomic_store(&playing_, false); }
|
|
|
|
bool IsPlaying() { return std::atomic_load(&playing_); }
|
|
|
|
void AppendBuffer(uint8_t *data, int length) {
|
|
std::lock_guard<std::mutex> lock(mutex_);
|
|
buf_.insert(buf_.end(), data, data + length);
|
|
}
|
|
|
|
size_t GetUnplayedBufferSize() {
|
|
std::lock_guard<std::mutex> lock(mutex_);
|
|
return buf_.size();
|
|
}
|
|
|
|
size_t Read(std::vector<float> &buf) {
|
|
if (!std::atomic_load(&playing_)) {
|
|
return 0;
|
|
}
|
|
|
|
const double volume = std::atomic_load(&volume_);
|
|
size_t copy_num = 0;
|
|
{
|
|
// TODO: Do not use a lock in onAudioReady.
|
|
// https://google.github.io/oboe/reference/classoboe_1_1_audio_stream_data_callback.html#ad8a3a9f609df5fd3a5d885cbe1b2204d
|
|
std::lock_guard<std::mutex> lock(mutex_);
|
|
copy_num = std::min(buf.size(), buf_.size() / 2);
|
|
for (size_t i = 0; i < copy_num; i++) {
|
|
int16_t v = static_cast<int16_t>(buf_[2 * i]) |
|
|
(static_cast<int16_t>(buf_[2 * i + 1]) << 8);
|
|
buf[i] = static_cast<float>(v) / (1 << 15) * volume;
|
|
}
|
|
buf_.erase(buf_.begin(), buf_.begin() + copy_num * 2);
|
|
}
|
|
|
|
if (copy_num) {
|
|
ebiten_oboe_onWrittenCallback(go_player_);
|
|
}
|
|
return copy_num;
|
|
}
|
|
|
|
private:
|
|
const uintptr_t go_player_;
|
|
|
|
std::atomic<double> volume_{1.0};
|
|
std::atomic<bool> playing_;
|
|
std::vector<uint8_t> buf_;
|
|
std::mutex mutex_;
|
|
};
|
|
|
|
Stream &Stream::GetInstance() {
|
|
static Stream *stream = new Stream();
|
|
return *stream;
|
|
}
|
|
|
|
const char *Stream::Play(int sample_rate, int channel_num,
|
|
int bit_depth_in_bytes) {
|
|
sample_rate_ = sample_rate;
|
|
channel_num_ = channel_num;
|
|
bit_depth_in_bytes_ = bit_depth_in_bytes;
|
|
|
|
// TODO: Enable bit_depth_in_bytes_ == 1
|
|
if (bit_depth_in_bytes_ != 2) {
|
|
return "bit_depth_in_bytes_ must be 2 but not";
|
|
}
|
|
|
|
if (!stream_) {
|
|
oboe::AudioStreamBuilder builder;
|
|
oboe::Result result =
|
|
builder.setDirection(oboe::Direction::Output)
|
|
->setPerformanceMode(oboe::PerformanceMode::LowLatency)
|
|
->setSharingMode(oboe::SharingMode::Shared)
|
|
->setFormat(oboe::AudioFormat::Float)
|
|
->setChannelCount(channel_num_)
|
|
->setSampleRate(sample_rate_)
|
|
->setDataCallback(this)
|
|
->openStream(stream_);
|
|
if (result != oboe::Result::OK) {
|
|
return oboe::convertToText(result);
|
|
}
|
|
}
|
|
if (stream_->getSharingMode() != oboe::SharingMode::Shared) {
|
|
return "oboe::SharingMode::Shared is not available";
|
|
}
|
|
// What if the buffer size is not enough?
|
|
if (oboe::Result result = stream_->start(); result != oboe::Result::OK) {
|
|
return oboe::convertToText(result);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const char *Stream::Pause() {
|
|
if (!stream_) {
|
|
return nullptr;
|
|
}
|
|
if (oboe::Result result = stream_->pause(); result != oboe::Result::OK) {
|
|
return oboe::convertToText(result);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const char *Stream::Resume() {
|
|
if (!stream_) {
|
|
return "Play is not called yet at Resume";
|
|
}
|
|
if (oboe::Result result = stream_->start(); result != oboe::Result::OK) {
|
|
return oboe::convertToText(result);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const char *Stream::Close() {
|
|
// Nobody calls this so far.
|
|
if (!stream_) {
|
|
return nullptr;
|
|
}
|
|
if (oboe::Result result = stream_->stop(); result != oboe::Result::OK) {
|
|
return oboe::convertToText(result);
|
|
}
|
|
if (oboe::Result result = stream_->close(); result != oboe::Result::OK) {
|
|
return oboe::convertToText(result);
|
|
}
|
|
stream_.reset();
|
|
return nullptr;
|
|
}
|
|
|
|
void Stream::AddPlayer(Player *player) {
|
|
std::lock_guard<std::mutex> lock(mutex_);
|
|
players_.insert(player);
|
|
}
|
|
|
|
void Stream::RemovePlayer(Player *player) {
|
|
std::lock_guard<std::mutex> lock(mutex_);
|
|
players_.erase(player);
|
|
}
|
|
|
|
oboe::DataCallbackResult Stream::onAudioReady(oboe::AudioStream *oboe_stream,
|
|
void *audio_data,
|
|
int32_t num_frames) {
|
|
size_t num = num_frames * channel_num_;
|
|
std::vector<std::vector<float>> bufs;
|
|
{
|
|
// TODO: Do not use a lock in onAudioReady.
|
|
// https://google.github.io/oboe/reference/classoboe_1_1_audio_stream_data_callback.html#ad8a3a9f609df5fd3a5d885cbe1b2204d
|
|
std::lock_guard<std::mutex> lock(mutex_);
|
|
bufs.resize(players_.size());
|
|
size_t i = 0;
|
|
for (Player *player : players_) {
|
|
bufs[i].resize(num);
|
|
player->Read(bufs[i]);
|
|
i++;
|
|
}
|
|
}
|
|
|
|
float *dst = reinterpret_cast<float *>(audio_data);
|
|
for (int i = 0; i < num; i++) {
|
|
dst[i] = 0;
|
|
for (const std::vector<float> buf : bufs) {
|
|
dst[i] += buf[i];
|
|
}
|
|
}
|
|
return oboe::DataCallbackResult::Continue;
|
|
}
|
|
|
|
Stream::Stream() = default;
|
|
|
|
} // namespace
|
|
|
|
extern "C" {
|
|
|
|
const char *ebiten_oboe_Play(int sample_rate, int channel_num,
|
|
int bit_depth_in_bytes) {
|
|
return Stream::GetInstance().Play(sample_rate, channel_num,
|
|
bit_depth_in_bytes);
|
|
}
|
|
|
|
const char *ebiten_oboe_Suspend() { return Stream::GetInstance().Pause(); }
|
|
|
|
const char *ebiten_oboe_Resume() { return Stream::GetInstance().Resume(); }
|
|
|
|
PlayerID ebiten_oboe_Player_Create(double volume, uintptr_t go_player) {
|
|
Player *p = new Player(volume, go_player);
|
|
return reinterpret_cast<PlayerID>(p);
|
|
}
|
|
|
|
bool ebiten_oboe_Player_IsPlaying(PlayerID audio_player) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
return p->IsPlaying();
|
|
}
|
|
|
|
void ebiten_oboe_Player_AppendBuffer(PlayerID audio_player, uint8_t *data,
|
|
int length) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
p->AppendBuffer(data, length);
|
|
}
|
|
|
|
void ebiten_oboe_Player_Play(PlayerID audio_player) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
p->Play();
|
|
}
|
|
|
|
void ebiten_oboe_Player_Pause(PlayerID audio_player) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
return p->Pause();
|
|
}
|
|
|
|
void ebiten_oboe_Player_SetVolume(PlayerID audio_player, double volume) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
p->SetVolume(volume);
|
|
}
|
|
|
|
void ebiten_oboe_Player_Close(PlayerID audio_player) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
delete p;
|
|
}
|
|
|
|
int ebiten_oboe_Player_UnplayedBufferSize(PlayerID audio_player) {
|
|
Player *p = reinterpret_cast<Player *>(audio_player);
|
|
return p->GetUnplayedBufferSize();
|
|
}
|
|
|
|
} // extern "C"
|