ebiten/internal/uidriver
Hajime Hoshi 0a5126f776 uidriver/glfw: Bug fix: Do not use the window position for monitors
Especially in the initial phase before calling Run/RunGame, the
window position is not reliable and then getting the device scale
factor does not make sense based on the window position. Avoid
using the window position, and instead use the glfw.Monitor.
2020-03-28 21:13:30 +09:00
..
glfw uidriver/glfw: Bug fix: Do not use the window position for monitors 2020-03-28 21:13:30 +09:00
js ui: Bug fix: The window was not shown on the secondary monitor on launching 2020-03-28 19:51:47 +09:00
mobile ui: Bug fix: The window was not shown on the secondary monitor on launching 2020-03-28 19:51:47 +09:00